Ashgate - Navigating Intrigue in a Morally Messy Frontier (campaign journal)
The frontier fort town of Ashgate is home to 400 souls, each trying to make a life at the eastern end of Woldarm’s Passage in a strange and unfamiliar land of strange beasts, volcanic lakes, and mud pots. Agents of the Black Hand skillfully manipulate the politics of the many interested factions to hold their control and push down challengers to their strange rule. Wolfram’s Passage is an ancient pathway under the Spine of the World that was hidden for centuries under a pyroclastic flow. Since their discovery a hundred years ago, Kigs and Vess have leveraged their Passage to grow a black market trade between the Manyhorn Traders of The Expanse and the Spicers’ Guild of the Azure Coast. Under the watchful eyes of Black Hands Agents, this trade slowly built a small population of hospitality workers and caravan drivers, most of whom found a new home across the Spine to escape something from their past with the anonymity of a new start. Life is cheap in Ashgate, but it is theirs. A year ago, something notable changed in Ashgate. Unknown to most residents, the Black Hand made a compact with the Arcanum to develop the mining of essential minerals depleted across the Azure Coast: minerals that are rich and untouched in the lava fields of the eastern Expanse. The result in Ashgate has been an influx of prospectors and explorers who venture beyond the Fort in search of buried riches. Some of them come back. Fewer know why they are here in the first place.