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Game Master's Laboratory

247 members • Free

2 contributions to Game Master's Laboratory
Battles degrading to hit and hit back
I want to learn about ways you make combat interesting and reward tactical creativity!
0 likes • 5h
@James Willetts Friend of the pod? There's a podcast? What is it?
Hello, all
I’ve been playing D&D on and off for about 40 years and have experience with every edition from 1st through 5th. I enjoy the game from both sides of the screen and have DM’d several campaigns over the years, usually long-form stories with a strong group focus. I’m always interested in trying other systems, though D&D tends to be the easiest way to find a consistent group. I strongly prefer in-person play, but I’ve also done long-term online games, including a three-year Curse of Strahd campaign as a player. For me, the best games are collaborative, respectful, and built around players who show up ready to tell a story together. I’m in the early planning stages of an in-person D&D 5e (2024) game starting early next year and starting to look for players. I just wrapped up The GM’s Handbook of Collaborative Campaign Design and am about to read The Handbook of Proactive Roleplaying. Yes, I know that’s backwards. Story of my life.
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James Tonkin
1
4points to level up
@james-tonkin-1850
40+ years playing D&D (1e–5e). Player and DM. Prefer in-person games. Love collaborative, story-driven campaigns.

Active 5h ago
Joined Dec 22, 2025
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