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🔥 Plasticity Studio | Surface Modeling Course
🚀 My new Surface Modeling Course for Plasticity Studio is now live! Learn how to properly use Plasticity Studio’s advanced surfacing tools and apply them together inside a complete complex project. You’ll learn: - XNurbs, Square & Align - Direct CV editing - Curves, degree & spans - G0–G3 continuity - Advanced surface workflows - My complete 6-Step Surface Modeling Workflow - How to model a full Xbox controller from real 3D scan data The course is fully narrated, step by step, and designed to help you understand not just how to use the tools, but when and why to use them — so you can tackle complex models on your own. ✅ Check out the trailer here: https://www.youtube.com/watch?v=ezlxnMfY4zI 🚀 Check out the full course here: https://nikitakapustin.com/studio-course/ Around 13 hours | 30 lessons | Project files | 3D scan | Final model | Lifetime access
Box command
In the square command ,I do not see the option slider for constraints
Box command
BAM command not working!!!
Just starting the Studio course and trying to do at least a video each day. Currently on video 2. The procedure being shown is how to essentially remesh with xnurbs. Those who have already watched will know Nakita goes BAM and Xnurbs enables. No matter how loud I yell BAM!!! Xnurbs does not work 😉 Jokes aside, Nakita you did not say how to enable xnurbs? I have to assume you have it setup as a hotkey? Even on searching for xnurbs in the F menu, i get en error?! So I must have the wrong command??? I will try again when I get home but wondering if anyone else had same issue. Just wanting to learn all the Studio tricks!
Hello all, and first question!
Hi! I'm Ender, I work in cybersecurity but modeling was one of those itches...so I purchased Plasticity and I have been in love since then. Given that I don't work in the 3D industry, I sometimes forgot most of my knowledge and have to recover it for the next project, which usually consists on creating parts and print them instead of sending the appliance to the trash. I'm taking the liberty to ask for help, because although I'm still going through the first part of the Apple Watch Ultra Modeling part of the introduction course, and at the same time through a couple of Nikita's videos on organic shapes, I still can't figure out how to model this fridge handle (for my mom). Admittedly, I'm still not used to Loft/Patch/etc. (and I'm running Indie on macOS, so no xNURBS, whatever that is), but every time I try to use loft, it twists the surfaces, or it gives me errors about "can't patch because XXXX", and I can't for the life of me begin to attack this shape. Any input, feedback, hints or pointers will be very welcome. Thanks and I hope to have a great time here!
Hello all, and first question!
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