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how do i do this radial array?
im trying to add an even kerning to this slightly rotated object, but the axis for the radial array is taking the standard x,y plane as the axis. how do i orient the piped objects so that it aligns with the main object?
how do i do this radial array?
Security camera🎥
Nikita YouTube tut: UV unwrapped in Blender - textured in Substance Pianter - and rendered in Blender - some nano Banana and Grok AI concepts added.
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Quadcopter drone model, now animated!
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Spybot Bee
Enjoy this Spybot Bee... Plasticity and Maya!
Spybot Bee
Cute robot in Plasticity
Here's a robot I modeled in Plasticity, renders in maya. Enjoy!
Cute robot in Plasticity
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