New/Old GMs and Learning Proactive Play
Last night in the Q&A, we talked a bit about introducing proactive play to new versus old players (there should be a recording posted in the classroom tab soon for those interested). It got me thinking about something Jonah and I have talked about a bit, but never expanded on much: how does one introduce proactive play to a new GM versus an experienced one?
I'm more curious about your experiences than anything else---how experienced of a GM were you when you heard about the style? I know we've got a bunch of pretty new GMs, or players turned GMs in the lab, and I'd love to hear your thoughts. Jonah and I were both longtime GMs when we started running games like this, and we implemented proactive play slowly and unintentionally over the course of multiple campaigns. My instinct is that newer GMs might actually have an easier time with the style over all, because they don't have a habit of player-reactive prep they have to break, but I have no idea if that's true or not haha, it's purely guesswork
GMs, how long had you been running when you came across this concept? What has your experience been like, and do you think your experience as a GM affected it?
3
16 comments
Tristan Fishel
6
New/Old GMs and Learning Proactive Play
Game Master's Laboratory
skool.com/game-masters-laboratory
Game Masters teaching and learning how to run better tabletop role-playing games. One day we hope this group will host the best games in the world!
Leaderboard (30-day)
Powered by