(0:00β2:30)
Partner Engine Push:
Partner A: 12 Calories Assault Bike hard
Partner B: 15 Wall Balls
Switch immediately
2 rounds
*Spike heart rate early and rehearse fast handoffs
(2:30β5:00)
Partner Barbell Flow:
Partner A: 8 Ground To Overhead (empty or light bar, touch-and-go)
Partner B: 10 Toes-To-Bar or Knee Raises
Switch immediately
2 rounds
*Prime bar path, overhead lockout, and midline under breathing stress
(5:00β7:30)
Partner Volume Build:
Partner A: 15 Wall Balls
Partner B: 10 Calories Bike hard
Switch immediately
2 rounds
*Condition legs and lungs for long descending sets
(7:30β10:00)
Partner Quality Reps:
Partner A: 6 Ground To Overhead (light-moderate, unbroken)
Partner B: 8 Toes-To-Bar
Switch after first full sequence
*Reinforce strong touch-and-go reps and clean transitions before the 35-min grind
π₯ Partner Conditioning Grinder (35-Minute Cap)
Teams of 2 β Only 1 partner works at a time ( me & wife)
Time Cap: 35 Minutes
Goal: Finish if possible. If not, track where you end.
For Time:
- 120 Wall Balls (20/14)
- 110 Calorie Assault Bike
- 100 Toes-to-Bar
- 90 Ground to Overhead (95/65)
- 80 Wall Balls
- 70 Calorie Assault Bike
- 60 Toes-to-Bar
- 50 Ground to Overhead (135/95)
- 40 Wall Balls
- 30 Calorie Assault Bike
- 20 Toes-to-Bar
- 10 Ground to Overhead (185/135)
β‘ Standards & Intent
- One athlete works at a time. Switch as needed.
- Ground to Overhead = Quality First.
- On the 90 and 50 reps, NO singles. Minimum touch-and-go sets of 2β3 reps. If you cannot maintain that, scale the weight.
- Move with urgency, but never sacrifice mechanics.
π― Coaching Emphasis
This is a team grind. Volume is high, but discipline matters more than speed.
Control your transitions. Communicate. Stay composed under fatigue.
Quality reps build strong teams. Sloppy reps build bad habits.