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Synthesizer School

Public • 9.7k • Free

8 contributions to Synthesizer School
Questions about building an audience growth
Hi! I would like to ask you for advice on building an audience. 1. What is more important? Video quantity or quality? (Sometimes I spend several months preparing something that doesn't necessarily attract people, but the one video that I took in one shot in one afternoon is best performing on my channel and has over 100k views). 2. Should I have one channel or several? (My interests: Painting, 3D Graphics, Philosophy, Keyboard Design for VR, Bible analysis etc... do not reach the same audience and I currently have several channels in different languages) 3. Is it better to publish in English or your native language? (My interests are universal, not local, but it takes me 4 times longer to create content in English due to translation and more repetitions. Someone said that because of my accent I sound unauthentic and it would be better to hire a voice-over artist with a good accent and correct grammar when advertising a product.) What do you think about it? What about automatic AI translation? Maybe I should post in both languages? 4. Is it worth making YouTube shorts? And if so, is it worth uploading them to other platforms? I mainly use YouTube, but I know there are videos there that are copied from Instagram or TikTok? Are tags and descriptions important?
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New comment 15d ago
Synthesizer Accelerator
ACCESS INSTRUCTIONS: To everyone who has access, you can find the Rapid Progress Protocol and Synthesizer Accelerator here --- ORIGINAL POST: Feel like you're not making progress in monetization/audience-growth as quickly as you'd like to? Enter: Synthesizer Accelerator (1 90min GROUP coaching call with me. You ask me whatever you want, I help you solve your problems and help you progress. It's group coaching, so you'll be able to hear everyone else's questions. Ask whatever you want... monetization, audience growth, synthesizing etc.) Price: $3 Free bonuses: 1. Diary of a Synthesizer (1 Loom video sharing what I've been working on, and some income generating opps I see) 2. Rapid Progress Protocol (Video of me explaining my best progress-making framework, which helped me make $1,000,000+) Why I'm making this: It feels like I've lost connection with Synthesizer School's most engaged members. This is a way for me to directly help the most engaged members of this community through a Zoom call where I can answer your questions. And a Loom video to share what I've been up to. This will be an experiment, please don't expect it to continue forever, or be frustrated if I only do one call. Timing: - This offer will be available for 48 hours - The first group call will be on the 22nd of December, to define your strategy for the new year. - The first Diary of a Synthesizer will be in the early new year, to share my strategy for the new year - The Rapid Progress Protocol will be available upon purchase (when we manually grant you access) How to join (VIDEO TUTORIAL): 1. Leave the Synthesizer School community (click settings, leave group) 2. When you rejoin, you'll see there's a $3/month option 3. Pay that 4. We'll manually grant you access to Synthesizer Accelerator within 24 hours 5. Cancel anytime in Skool settings
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New comment Jan 22
1 like • Dec '23
Done. See You soon!
This friendly rat is asking for help - how to promote it?
Hi! I want to share with you my new YT channel and ask for advice on what to focus on, what to improve? Although on one of the channels my most popular video already has over 100k views, I still can't replicate it. The idea of ​​this new channel is a rat, which is to present the application of scientific research to everyday life in an accessible and funny way. I got half the views from reddit, but they removed the post for self promotion. How to promote it? Statistics: Views : 108 Watch time: 3.9h Thumbnail views: 47 Thumbnail click-through rate: 12.8%
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New comment Jul '23
1 like • Jul '23
@Griffin A. Hamilton big thanks! Creating this animated lip-synced rat took me a month of my free time (drawing 90 different postures), and now it's automated with @lazykh script, so I can just write a script and record an audio and it generates animation. So yes, it's repeatable. The rest of animation can was done in around 25-35hrs I think.
If your goal is to make money soon, don't focus on building an audience
I met Sam Ovens yesterday (see picture) For those who don't know him, he's the founder of skool.com, and was one of my early mentors. He’s made some valuable YouTube videos. Example 1. Example 2. Example 3. Here’s a loose transcript of a part of our conversation: HIM: “Y’know your Synthesizer community. What do the members in there want?” ME: “They care about impact, income, and fun. I think they want to make a good living doing what they love doing.” HIM: “And how are they trying to do that?” ME: “Well quite a few of them are creating their own content, planning to build an audience and then monetise somehow in the future.” HIM: "But aren't a lot of people in the group beginners? From what I've seen, content works really well for experts who have things to say. But beginners struggle…" This reaffirmed what I've been thinking for a while now. And even what @Ali Abdaal mentioned in his last newsletter (attached). So many people give the advice of "build an audience first, then figure out monetisation later” and this is possible. But if you're a beginner, I can pretty confidently say it’s not the fastest path to making a full-time living doing something you enjoy online. Does that mean you shouldn't build an audience? No. Does that mean that if you're a beginner, and one of your goals is to go full-time ASAP, building an audience isn't the best path? Very likely, yes. Here's the point I'm trying to make: - Almost 0% of people will build and monetize an audience within a year. - And a much higher percentage of people could find one person that will pay a full-time salary within the same time-frame So if you’re in a job you dislike, or you want to avoid having to get a job you dislike, and want to get out quickly, then building an audience probably isn’t for you.
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New comment Mar '23
0 likes • Jan '23
Hey @Andrew Kirby , since you wrote this post, I've been analysing what problems exist in large corporations in which I worked. As I work as a programmer, but I was also a designer and manager, I found a problem and came up with a solution that could help at least 30% of large IT companies. Unfortunately, to implement such a project, you need a team of several people and at least 2 years of work. This comes at a huge cost - more than $1 million. How do you find investors who would like to invest in something like this? And even more important - people who have experience in starting such businesses and can lead by the hand so that I don't have to learn from my mistakes.
2 likes • Jan '23
@Andrew Kirby In every company, I see this story repeating itself: the management wants to know the deadlines and stages of the project. Designers create a software project to the best of their knowledge. And when developers implement it, they have to make a lot of changes, workarounds, as technology and tools allow. This always causes the design and implementation to diverge. Making sure that changes are made to both the project and the implementation on an ongoing basis is very problematic, especially since most programmers don't know about it and don't do it. At the same time, there are also separate task management tools. This stratification makes IT projects very difficult to manage, management not given realistic estimates of deadlines, and changes difficult to implement. I came up with a way to combine a programming language with a design language in such a way that programmers, managers and designers can work in one tool and changes in any area - they update the others immediately, while AI takes care of the estimated duration of the project and milestones. This solution has many advantages: - No need to manually update the project - The management board has its finger on the pulse all the time and knows the deadlines. - Programmers who don't like graphical designs see all tasks and requirements automatically in code comments, so they can do everything from the keyboard without clicking - The graphical form of code representation makes it easier to take in the mind of large projects and numerous connections, which become a problem as projects grow. The cost results only from the number of specialists and man-hours. This is an estimate based on how much time and people were needed to create projects of similar complexity
Become a Content Specialist, make $1500-$7800/month in 30-90 days
Making money through content creation is possible. But it's hard, and takes a long-time. If you're a beginner content creator, you know this more than anyone else. When I was in that stage I was constantly worrying I'd never make it. I questioned whether I was good enough. And it's tough to stay consistent when you're not seeing results. There are two groups of people in this community: 1. The big boys. Established creators/consultants/entrepreneurs making good money 2. The beginners. People who, no matter how hard they try, aren't seeing the results they want This message is for the second group. There's many people in this community that want to make a living in the creator economy, but are struggling because of how tough it is. I've been thinking about this for a while. But the thought came to the surface again when I watched @Ali Abdaal's last video. Ali was asked "Do you recommend being a creator as a career path?" His response: "Hell no." (For context, Ali has 2,000+ customers for his Part-Time YouTuber Academy, so I trust his answer.) Now, I know what you're thinking... "Fuck." But please, please don't think this way. There's a light at the end of the tunnel. In fact, there's a light at either end of the tunnel. LIGHT ONE: Just keep going Read the first sentence of this post again. Just because succeeding is hard and takes a long time, doesn't mean it's not possible. And once you make it, it's all worth it. Quitting shouldn’t be an option. LIGHT TWO: Earn to learn There’s a great article called the Ladders of Wealth Creation (see image attached). It explains there are four ladders to wealth creation: 1. Time for money 2. Service business 3. Productized services 4. Selling products It explains that “the potential earnings increase the higher up each ladder you climb. But the difficulty increases with each move as well.” Selling products, productized services, or starting your own service business is possible. But it’s hard, and it takes a long time.
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New comment Aug '23
6 likes • Jan '23
Great idea Andrew! You do what you teach. You found the problem of people who have money and you solve it. I am happy to apply! If I quit my job now, I have 3 months notice period, but I am willing to learn as soon as possible and after hours.
4 likes • Jan '23
Hi, 4 days ago I got an email from Wiktor Romanowicz that he liked my application and I received an invitation for an interview (after 11 am, so I even took the day off). Less than 2 hours before the meeting, zoom sent me an email saying the meeting was cancelled. Without any explanation. Wiktor does not answer the phone or e-mail. I am worried about this situation, is something wrong? Is the project still up to date? Do I have to apply again?
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Łukasz Bolda
3
44points to level up
@ukasz-bolda-5724
Hi, I am Łukasz, I live in Poland. I want to record videos about philosophy, Bible, psychology, artificial intelligence and my other hobbies.

Active 12d ago
Joined Mar 14, 2024
INFJ
Poland, Gdynia
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