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35 contributions to Audio Artist Academy
Introducing Project Epic Mind: A Creative Workspace for Epic Music
Hey everyone, I’m excited to share my latest project, called Project Epic Mind, which is a creative workspace designed - at least for now - for epic trailer music. The platform allows you to capture ideas, generate titles, explore chord progressions, and track your production workflow, all while keeping the focus on inspiring creativity rather than replacing it with AI. I’d love your feedback on features and suggestions for the trailer checklist, as I aim to keep things simple and effective. What do you think? Do you have feedback? Suggestions? I am all ears! :)
Introducing Project Epic Mind: A Creative Workspace for Epic Music
2 likes • 7d
So… when is this going to be integrated with Growbaze? 😍
Using AI images for album artwork and youtube
Hi everyone I have recently heard that a video game that used an AI cover and won game of the year has had the award stripped from them due to the use of AI art for a game cover. Do you think that moving forward we will need to find alternate artwork for Album covers and youtube videos to be safe? Or is it ok to still use AI?
2 likes • 12d
The awards were retracted over the use of an AI generated texture (that was patched out shortly after launch): https://kotaku.com/clair-obscur-expedition-33s-loses-indie-game-awards-after-being-accused-of-lying-about-ai-use-2000655119 I'm completely torn about this topic. On the one hand, I believe that (generative) AI is here to stay and use of it is going to be a non-issue in 3-5 years time. Human art (in all its forms) will be considered to be of higher value, but no one will bat an eye at an album cover that is based on an AI generated image... At the same time, the current climate around AI appears to be very explosive, especially in the game industry (where I spend a lot of time). It's gotten to a point where companies get in trouble for posting "AI Programmer" positions, which is insane. AI Programmers within a game studio are those people who make enemies able to find their way around the level and behave in ways that makes games fun to play. Studios who are working on innovative new types of enemy behavior are having to pitch that to investors and publishers without using the word AI, because the using the word can mean instant rejection. Most non-technical people conflate "game AI" (path finding, state machines, etc) with "generative AI" (ChatGPT, Veo, Suno, etc). I don't think use of AI art in a reel used only to attract (B2B) clients is a hot button issue at the moment (heck, all the images in my own reel are AI generated... haven't heard a peep about that). However, anything consumer facing - YouTube, Spotify, etc. - is at risk of getting slammed by the anti-AI mob.
Mobile Studio
Hi there! I finally decided to put together a mobile studio so I can keep working even when I’m away from home. I was curious to hear what your mobile setup looks like, if you’re using one. Here’s what I’m currently working with: - MSI 15" PC with 64 GB RAM - 2 TB NVMe SSD for a selection of libraries that let me sketch or build a full track - Arturia MicroLab MK3 - iPad Pro as a second screen when needed - Stream Deck Mobile on my phone Still refining it, but it’s already proving pretty useful.
2 likes • 13d
My desktop setup is a MacBook Pro that is docked to my external screen, audio interface and midi controllers via a powered USB hub. Detach the one cable and I’m mobile. (Do have an external SSD with additional libraries on it that stays attached when I take the laptop with me)
Favourite Piano VSTs?
Hi Everyone and Happy New Year! Just wondering what some of your favourite realistic-sounding Piano VSTs are? My go-to in trailer tracks is the Felt Piano from Spitfire's Olafur Arnalds Toolkit, but I need something a little less soft for a project I'm working on. I've been using Addictive Keys from XLN Audio for years in personal projects, but I'm not sure it quite has the realism I want/need for this professional project. Though interested if anyone disagrees! Let me know your thoughts! I'm hoping not to break the bank on another piano, but I'd love to have something that sounds super realistic to slot into my wider instrument collection (Nucleus, Metropolis Ark, Damage 2, Gravity etc) Thanks all!
2 likes • 14d
Like @Kristóf Fábián, I can recommend NI’s Noire or it’s successor, Claire, which has become my go-to since it came out. ALT Grand from Westwood Instruments if you need a thing with character. For a concert sound, the BBCSO Piano from Spitfire (was a separate add on when I got it).
Accepted to Libraries & Shoutouts!
Hi! Before the end of 2025, I thought I would take the opportunity to make some shoutouts when it comes to people in this community that helped me out on my journey when it comes to applying but also get accepted into two trailer libraries earlier this fall. First off, big thanks to @Andrew Hand who gave me great feedback on my early showreel version that I started to build and create during the summer. Thanks, Andrew :) But Andrew also got me into contact with @Matt McDonnell who offered me 1v1 sessions, when it comes to improving my cues even further, and also very valuable feedback when it comes to my upcoming showreel, and important things to have in mind when sending those application mails to the libraries. Besides that, we've also had great conversations about music and life in general :) Thanks Matt for taking the time, listening to different versions of my cues and giving valuable feedback, but also the support during the whole phase of "putting it all together". And last but not least; thanks to @Alex Pfeffer even though we've never spoken, since he's the man behind this community. Thanks to him I've gotten new knowledge but also inspiration. I wouldn't have found this group of fellow composers in the first place if it wasn't for his YT channel :) Thanks, Alex! I'm now in the work of finishing my first album (horror music), with one of the libraries. Twelve tracks were completed before Christmas, but I'll now go back and start making some revisions and changes here and there due to feedback, and then it's time to deliver those stems(!) Looking forward to what 2026 has to offer, and with that I want to wish you all a Happy New Year! Kind regards, Roger Bergström
1 like • 16d
Congrats @Roger Bergström. Hope to hear your tracks in some horror trailers soon!
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Jim Offerman
5
320points to level up
@jim-offerman-4592
I'm an independent (solo) game developer and singer-songwriter from The Netherlands.

Active 2h ago
Joined Mar 12, 2025
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