I have waaaaaay too many of these types of things (I have a few storyengine decks, preordered the perpetually in funding hell Reckless Deck Psyche, bought the Tome of Adventure Design, etc.), but this worldbuilding game feels like taking Microscope or A Quiet Year and melding it with board game and those other generators I mentioned. It seems like it is trying to do a lot of the same kinds of things recommended in collaboratively setting up a campaign in the brothers' latest book, though, which is why I'm posting it here.