Hi everyone 👋
I’m John Bhore — Senior Unity Engineer with 13+ years of experience building games, simulation systems, and performance-critical applications.
🔧 What I specialize in:• Gameplay systems & scalable architecture• Performance optimization (CPU, memory, profiling)• Multiplayer systems & real-time interactions• Simulation & interactive experiences (industrial + educational)
🎮 My work spans:• Mobile & casual games• Multiplayer turn-based systems (Photon)• Industrial machine simulations & 3D visualization• Educational interactive apps used at scale
💡 I enjoy solving complex system-level problems — whether it’s optimizing large scenes, building reusable architectures, or handling real-time interactions.
🌍 Currently open to:• Senior Unity roles• Contract / Freelance opportunities• Remote (Worldwide / Middle East / Europe)
Happy to connect — I can share my portfolio and demos on request.
Let’s build something impactful 🚀