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[Grant] πŸ’° 25+ Grants & funding for you to Apply!
πŸ“’ Name: Epic MegaGrants πŸ”” Deadline: March 20, 2026 πŸ’Έ Amount: Varies (typically $5K–$500K+) πŸš€ Apply:Β https://www.unrealengine.com/en-US/megagrants πŸ“’ Name: Unity for Humanity Grant 2026 πŸ”” Deadline: February 20, 2026 (Cycle 1 – closed; watch for next cycle) πŸ’Έ Amount: Up to $100K per project, $600K total across multiple projects πŸš€ Apply:Β https://unity.com/humanity πŸ“’ Name: LACMA Art + Technology Lab Grants 2026 πŸ”” Deadline: April 22, 2026 πŸ’Έ Amount: Up to $50K per project (plus in‑kind support) πŸš€ Apply:Β https://lacma.submittable.com/submit/348727/2026-art-technology-lab-grants πŸ“’ Name: Creative Capital Award πŸ”” Deadline: April 3, 2025 (for 2026 awards – next cycle TBA) πŸ’Έ Amount: Up to $50K per project (unrestricted) πŸš€ Apply:Β https://creative-capital.org/creative-capital-award πŸ“’ Name: The Lumen Prize 2026 πŸ”” Deadline: May 23, 2026 πŸ’Έ Amount: $30K total (Gold Award $15K; 3 category prizes $5K each) πŸš€ Apply:Β https://lumenprize.org πŸ“’ Name: VIVERSE Creator Grants πŸ”” Deadline: Rolling (reviewed within 2–3 weeks) πŸ’Έ Amount: Up to 6‑figure project funding (case‑by‑case) πŸš€ Apply:Β https://create.viverse.com/creator-grants πŸ“’ Name: Creative Innovation Lab 2026 πŸ”” Deadline: April 23, 2026 πŸ’Έ Amount: Up to 80% of eligible project costs (no fixed max; €7.02M total budget) πŸš€ Apply:Β https://www.clicknl.nl/en/subsidieregelingen/creative-innovation-lab-2026 πŸ“’ Name: S+T+ARTS Prize 2026 πŸ”” Deadline: March 9, 2026 (just closed – next edition expected) πŸ’Έ Amount: 2 Grand Prizes of €20K each πŸš€ Apply:Β https://starts.eu/opportunities/starts-prize-2026 πŸ“’ Name: CNC Fonds d’aide Γ  la CrΓ©ation Immersive (France)
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[Freelance] Any new media art / experiential designer based in Dubai?
🏒 Company: Confidential 🌍 Location: Dubai πŸ’» Type: Freelance / Remote πŸš€ Apply: Please comment below your details πŸ› οΈ Skills: β€’ New media and innovative digital content creation β€’ Art, storytelling, and technology integration β€’ New media marketing and audience engagement β€’ Media management and operational workflows β€’ Project coordination and execution β€’ Event planning and creative production support β€’ Proficiency in design and creative software tools Lead Id: 50010
[Freelance] Any new media art / experiential designer based in Dubai?
[Fully Remote] Unity Game Programmer
🏒 Company: (Private) Digital Board Game Studio β€” Transforming Tabletop Classics into Digital Experiences, Unity, Remote 🌍 Location: Remote (confirm directly) πŸ’» Type: Not specified β€” Full-Time or Contract (confirm directly) πŸ’Έ Pay: Not disclosed πŸš€ Apply: Please drop a comment below, Premium members will receive full details via DM ⚠️ Note: This lead is exclusive to our Premium Members - Upgrade (This is to reduce spam for indie hiring teams / clients) πŸ› οΈ Skills and requirements: - Unity game programming mandatory; C# proficiency mandatory; turn-based or tabletop game logic experience a strong advantage - Board game mechanics familiarity: card systems, tile placement, token logic, AI opponents, multiplayer β€” highly relevant - Clean, maintainable code; Git or version control collaboration; self-directed remote work - Passion for board games and digital tabletop adaptation essential β€” niche product domain - CV and portfolio required β€” applications without portfolio will not be considered - Equal opportunity employer β€” all qualified individuals encouraged to apply Lead Id: 15788
[22 Months Contract] πŸ” Game Programmer (Unity / C#) – Remote, United States
🏒 Company: (Private) Independent Indie Game Developer 🌍 Location: Fully Remote β€” United States πŸ’» Type: Full-Time Contract, 22 months starting Q3 2026 πŸ’Έ Pay: $70,000–$80,000 USD/year πŸš€ Apply: Please drop a comment below, Premium members will receive full details via DM ⚠️ Note: This lead is exclusive to our Premium Members -Β UpgradeΒ (This is to reduce spam for indie hiring teams / clients) πŸ› οΈ Skills and requirements: - Unity C# proficiency mandatory; at least one commercially shipped title in programming role mandatory - Experience with existing codebases mandatory; excellent English communication mandatory - Complex character controller with custom physics; rewind system with constantly saved data and action recording - NPC behaviours; menus and UI systems; runtime procedural generation; game management (saving, progress, achievements) - Procedural art systems including baked procedural modelling and GPU mesh instancing - Open world streaming and LOD systems; bug fixing, memory optimisation, Git, and build automation - Bonus: Graphics programming/shaders, console shipping experience, Python/Maya tools, broader game dev interest Lead Id: 15796
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