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Creative Tech & Gaming Leads

173 members • Free

5 contributions to Creative Tech & Gaming Leads
[Fully Remote] 🔍 Senior Unity Engineer – VR & Live-Service Systems - North America / Europe
🏢 Company: Wooster Games 🌍 Location: Remote (North America / Europe) 💻 Type: Full-time 💸 Pay: Competitive (based on location) 🚀 Apply: Please comment below, You'll receive the link / contact via DM (This is to reduce spammers & bots for indie hiring teams / clients) 🛠️ Skills and requirements: - Strong Unity and C# expertise with deep engine-level understanding - Experience shipping multiplayer or live-service games - Gameplay systems development (modes, mechanics, UI, events) - Backend experience: REST APIs, WebSockets, matchmaking, cloud systems - Experience building scalable backend + client data pipelines - Strong knowledge of Unity asset pipelines (Addressables, Asset Bundles) - Experience with CI/CD, build systems, and editor tooling - Strong debugging, optimization, and performance profiling skills (CPU, GPU, memory, network) - Experience across platforms: VR, PC, mobile, web - Understanding of OOP, data structures, and 3D math fundamentals - Experience collaborating with art/design teams for performant content integration - Ability to work in fast-paced startup environments with high ownership - Bonus: AI-assisted development workflows (procedural, NPC, tooling) - Bonus: Multiplayer networking (Photon, Mirror, Netcode) - Bonus: Shader and rendering pipeline knowledge (HLSL/GLSL) - Bonus: XR/VR development experience - Bonus: Familiarity with 3D tools (Blender, Maya) Lead Id: 15879
1 like • 24h
interested
[Contract] 🔍 Unity Software Engineer (Contract, 2 Months) - Servellina
🏢 Company: (Private) Portugal-Based Indie Game Studio — Narrative RPG Project 🌍 Location: Remote (worldwide) 💻 Type: Contract (2 months full-time, April 6 start — renewable) 💸 Pay: $500 – $650/week (negotiable) 🚀 Apply: Please drop a comment below, Premium members will receive full details via DM ⚠️ Note: This lead is exclusive to our Premium Members - Upgrade (This is to reduce spam for indie hiring teams / clients) ⚠️ Must include: resume, portfolio, and Google Doc discussing 3 work samples addressing scalability and architecture 🛠️ Skills and requirements: - 2–5 yrs software engineering; 2+ yrs Unity experience mandatory; Unity 6 preferred - Structure project architecture for scalability; enforce encapsulation; homogenise gameplay objects around scriptable objects - Produce production-level code: data/presentation/logic separated, designer-friendly tweakable properties - RPG / social sim mystical investigation game (Persona-style with action combat); start date April 6, 2026 - Bonus: sound engineering or game design experience Lead Id: 15725
1 like • 4d
interested
[Fully Remote] Unity Game Programmer
🏢 Company: (Private) Digital Board Game Studio — Transforming Tabletop Classics into Digital Experiences, Unity, Remote 🌍 Location: Remote (confirm directly) 💻 Type: Not specified — Full-Time or Contract (confirm directly) 💸 Pay: Not disclosed 🚀 Apply: Please drop a comment below, Premium members will receive full details via DM ⚠️ Note: This lead is exclusive to our Premium Members - Upgrade (This is to reduce spam for indie hiring teams / clients) 🛠️ Skills and requirements: - Unity game programming mandatory; C# proficiency mandatory; turn-based or tabletop game logic experience a strong advantage - Board game mechanics familiarity: card systems, tile placement, token logic, AI opponents, multiplayer — highly relevant - Clean, maintainable code; Git or version control collaboration; self-directed remote work - Passion for board games and digital tabletop adaptation essential — niche product domain - CV and portfolio required — applications without portfolio will not be considered - Equal opportunity employer — all qualified individuals encouraged to apply Lead Id: 15788
1 like • 4d
interested
[Fully Remote] 🔍 Senior Unity Developer – Indie Game Studio - Worldwide
🏢 Company: (Private) Small, Self‑Funded Indie Studio 🌍 Location: Fully Remote — worldwide 💻 Type: Full-Time (likely long‑term, remote‑only) 💸 Pay: Not disclosed 🚀 Apply: Please drop a comment below, Premium members will receive full details via DM ⚠️ Note: This lead is exclusive to our Premium Members - Upgrade (This is to reduce spam for indie hiring teams / clients) 🛠️ Skills and requirements: - Strong Unity game development experience; senior‑level C# / Unity architecture expertise - Experience shipping or working on substantial Unity projects (mobile or PC/console) - Strong problem‑solving, debugging, and performance‑optimisation skills - Comfortable in a small, remote‑first indie team with high creative freedom - Proactive communication, documentation, and collaboration with designers and other devs - Portfolio, GitHub, or demo links required to demonstrate shipped work - Bonus: Mobile‑focused game development; experience refactoring and improving codebases Lead Id: 15804
1 like • 4d
interested
[Part Time] Unity game developer, paid trial→contract basis (Chicago / Remote)
🏢 Company: Overture Games 🌍 Location: Chicago, US (Remote friendly; local preferred) 💻 Type: Part‑Time (paid trial → contract) 💸 Pay: $40/hour 🚀 Apply: Please comment below, You'll receive the link / contact via DM (This is to reduce spam for indie hiring teams / clients) 🛠️ Skills and requirements - Strong Unity / C# programming. - Music education passion + instrument experience. - Rapid prototyping for classroom testing (1–3 days/prototype). - Comfort with AI tools for innovation and speed. - Multi‑hat skills: visuals, game design, programming, audio integration. - Web‑based game development experience (nice‑to‑have). - Educational games or audio integration (nice‑to‑have). 👤 Reach Out To: Aspen Buckingham 💡 Stand Out By: Lead with Unity C# skills and rapid prototyping speed. Genuine musical instrument experience is mandatory so mention it early. Edtech or classroom-tested game examples are a direct match. Chicago-based applicants get a significant edge so flag your location upfront. 💰 Pay Analysis: $40/hr is on the lower end for a Unity developer (US market rate $50-$90/hr for comparable experience). Reasonable for a paid trial contract at an early-stage edtech startup. Clarify conversion rate and hours if the role moves to part-time ongoing work. 🚩 Watch For: Paid trial with no guaranteed conversion means assess the team and project fit quickly. No disclosed contract length so confirm trial duration and evaluation criteria before starting. Early-stage edtech startup means verify funding stability and project continuity. Chicago preference may signal eventual in-person expectations despite remote listing. Lead Id: 15655
1 like • 8d
Hi Aspen, I’m a Unity developer with 8+ years of experience building games, simulations, and interactive learning systems, and your focus on music education and rapid prototyping really stood out to me. I’ve worked with remote teams across the UK and Europe and thrive in fast-paced startup environments. I previously led the development of Pakistan’s first AR-based edtech solution—later scaled to Web—featuring gamified learning experiences (CPR, forces & momentum, puzzles). More recently, I led a team building a multi-user WebXR training platform with digital twin simulations and classroom-style interactions. I bring strong rapid prototyping experience from hypercasual games, often delivering playable concepts within days, and I’m comfortable wearing multiple hats across gameplay systems, level design, UI, animations, and basic Blender work. I’ve also completed a 3-month AI/ML bootcamp and actively use AI tools to accelerate development. On a personal note, I have a genuine passion for music and am currently learning acoustic guitar, which aligns closely with your product direction. I’d love to contribute to building engaging, classroom-tested experiences with your team. Please checkout my portfolio here: https://mubeenfa.github.io/portfolio/ Best regards, Mubeen
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Mubeen Ahmed
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15points to level up
@mubeen-ahmed-3463
Hi

Active 49m ago
Joined Apr 2, 2026
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