Alright, so I just finished building something pretty cool and wanted to share it with you all.
For years, we've all struggled with the same problem - how do you actually GET IN TOUCH with game developers?
You find a cool indie game on Steam, want to reach out, but... no website, no contact info, everything stays locked inside Steam's ecosystem.
Well, I built an automation that solves this.
Here's what it does:
- Scrapes Steam for games based on YOUR filters (genre, release date, etc.)
- Uses AI (Perplexity) to find the actual company domains
- Runs those domains through an email finder tool to get contact info
- Delivers you a list of emails in literally 20-30 seconds
I just ran a test - picked "survival games from last week" - and got 2 verified emails in under a minute. Then tried "adventure games from last month" and got even more.
The point?
There's literally no excuse anymore to say "I can't find game developers to contact."
The leads are there. The tools exist. The only thing stopping you is... not doing it.
Now, this is just one approach (and yes, it costs a bit for the tools), but the principle applies everywhere - if you're serious about landing game audio work, you need to get proactive about finding and reaching out to devs.
What's YOUR biggest challenge with finding game dev contacts? Drop a comment below 👇