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169 contributions to Creative 3D Community
A new challenge for me
Hey nikita, I saw this product and I would like to model it but I can't find the entry point. Perhaps something for your next Tutorial?
A new challenge for me
1 like • 18h
@Vyacheslav Kudrya https://youtu.be/j-KGcMUQIQo?si=AyxrCRWXYJDnjRsJ https://youtu.be/Y5Jup8K8jUA?si=Z5OONTA7TqLCtb1v I like these as well
Jet, Concept Heli or XBOX Controller?
Which Plasticity 3D Modeling Course do you want?
Poll
70 members have voted
Jet, Concept Heli or XBOX Controller?
0 likes • 11d
I would say the helicopter concept would probably be a fairly long course. Probably similar in complexity to your car course. The controller probably on par to the MX mouse course
zoom in plasticity is very poor
I need to know how I can have a better, more powerful zoom; the actual zoom doesn't zoom in enough. When I watch a tutorial, I can see they can zoom in way more than I can. The version I have is 26.1.3. Thank you in advance.
2 likes • 20d
@Vladimir de BERTREN I've found the same results in that Plasticity seems to have a margin it preferred of 4 mm to 450 m. But overall 1 - 10 m seems to give me a reasonable window to work with for zooming in and out. While it can be a pita, I've switched to mostly doing everything in metric mostly because the conversation is easy for export scaling but the context window will convert for you. It's just really picky on the format. 8 " and 8 in are not the same, for example.
Fighting Jet Test V1.0 base form
Veeeeery tricky and advanced.. A lot of you are interested, but most are beginners, and this will be very challenging. I will practice a lot to find the best, and easier way to model (Currently its very messy). But still not sure, because it's really challenging and not sure if everyone want/can follow along. What do you think=
Fighting Jet Test V1.0 base form
0 likes • 30d
I agree with @Erich Linder's point and that I think the learning market has been saturated with beginner content for a long time. There is nothing wrong with beginner content and I wonder what the demographics are for that market versus more advanced users. But like Erich said, there is so much "beginner" friendly content now already and even all of your content going back a couple of years still more or less applies. I know people get all weirded out when they see that the interface looks a little different, but literally not much has changed and the concepts are still valid. We just have a few more handy tools (like slot... Ffs...., even I use it now... Fine......) that make the workflow more efficient but you should really know how to do it manually anyway. Otherwise, you'll be lost in those odd times the tool fails. I don't know how well the MX Mouse course sold, but I thought that was a good start in the intermediate direction. For some of us that are progressing in skills, even though we can skip any part of a course and move on to the meat and potatoes that we're looking for and bypass the, "Alright people. This is the line tool. It makes a line. And if you press tab, you can make a line a certain length and angle... And this is the centered circle tool... If you select is and click, it will drag a circle out from the point click..." Of course essential for beginners, but there's hours and hours of that already on Youtube in their favorite 43 second attention span intervals.... I don't think there's anything wrong in targeting a more advanced skill group.
[NEXT Plasticity Course Suggestion] - Win a 100% Discount code 🎁
I am starting to research for the upcoming Plasticity course. Feel free to share what you would like to see the course about. Fill out this form below and I will draw 2 random winners on 21th July and this person will get a 100% discount code for any one of my current courses. 👇 Fill out short form https://forms.gle/dPxgNxiRbcDsVjLZ6
[NEXT Plasticity Course Suggestion] - Win a 100% Discount code 🎁
1 like • 30d
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William Bourque
5
237 points to level up
@william-bourque-8942
Hobbyist 3d printer

Active 1h ago
Joined Nov 17, 2025
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