Another Ponte Ryuurui tutorial, needed a quick and easy model to play around in Vectary 3d. Modeled in Plasticity - UV unwrapped in Blender - textures in SP - Rendered in Iray & Stager. Interactive models in Vectary 3d (still learning this program).
Nice looking model! I suggest to add more realism to add a possible cut in the center of the cage for accessibility to the fan blades, and possibly some connections to hold pieces together. Coming together really nicely.
Very excited to show you what I managed to create all thanks to Nikita's wonderful modelling courses on Plasticity! This one was rendered using C4D and Octane, let me know what you think! š