27d (edited) β€’ Europe
[Fully Remote] πŸ” Senior Unity Engineer – VR & Live-Service Systems - North America / Europe
🏒 Company: Wooster Games
🌍 Location: Remote (North America / Europe)
πŸ’» Type: Full-time
πŸ’Έ Pay: Competitive (based on location)
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πŸ› οΈ Skills and requirements:
  • Strong Unity and C# expertise with deep engine-level understanding
  • Experience shipping multiplayer or live-service games
  • Gameplay systems development (modes, mechanics, UI, events)
  • Backend experience: REST APIs, WebSockets, matchmaking, cloud systems
  • Experience building scalable backend + client data pipelines
  • Strong knowledge of Unity asset pipelines (Addressables, Asset Bundles)
  • Experience with CI/CD, build systems, and editor tooling
  • Strong debugging, optimization, and performance profiling skills (CPU, GPU, memory, network)
  • Experience across platforms: VR, PC, mobile, web
  • Understanding of OOP, data structures, and 3D math fundamentals
  • Experience collaborating with art/design teams for performant content integration
  • Ability to work in fast-paced startup environments with high ownership
  • Bonus: AI-assisted development workflows (procedural, NPC, tooling)
  • Bonus: Multiplayer networking (Photon, Mirror, Netcode)
  • Bonus: Shader and rendering pipeline knowledge (HLSL/GLSL)
  • Bonus: XR/VR development experience
  • Bonus: Familiarity with 3D tools (Blender, Maya)
Lead Id: 15879
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Sam Auin
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[Fully Remote] πŸ” Senior Unity Engineer – VR & Live-Service Systems - North America / Europe
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