Need Help with modeling starship in Plasticity
Hi everyone, I’m currently trying to model SpaceX Starship in Plasticity. I am having a problem achieving a smooth transition between the cone and the main body. I’ve tried using both the Loft and Revolve techniques to create the entire shape, but I couldn’t achieve a clean result.
I’m wondering:
  1. Does anyone know how to cleanly model this type of shape in Plasticity?
  2. Are there any tutorials or specific techniques you recommend for achieving smooth transitions in similar designs?
Thanks a lot!
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Alihan Aydin
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Need Help with modeling starship in Plasticity
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