Hi everyone, I’m currently trying to model SpaceX Starship in Plasticity. I am having a problem achieving a smooth transition between the cone and the main body. I’ve tried using both the Loft and Revolve techniques to create the entire shape, but I couldn’t achieve a clean result.
I’m wondering:
- Does anyone know how to cleanly model this type of shape in Plasticity?
- Are there any tutorials or specific techniques you recommend for achieving smooth transitions in similar designs?
Thanks a lot!