Character Arcs and Session 0
Some players like starting their character design from the mechanical stats, while others like starting from the inner/outer conflict.
What do you all do to make support both of these character writing styles, while making sure the invidivual players don't paint themselves into a corner?
I struggle with helping my party align their characters in way that pulls the party in the same direction while not stepping on each other's toes.
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Tim Oltjenbruns
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Character Arcs and Session 0
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