Working with groups within Plasticity
Does anyone have a trick for having items like lines, polygons, etc to originate inside of the grouping that I have created once the operation has completed? I have a workflow so far that basically is just create, name item, use item to then create a group and drag into group. But what I'm wondering is if there is a way that say I now have dozens more items to create that will all also end up residing in that group, is there a way to click on the group and have it be the "active" group so that until I click out of that group in the outliner, all subsequent objects will be placed in it? That would be a similar workflow to how it works in Blender and I know Nick has said many times he modeled a lot of the workflow in Plasticity after Blender, so I'm just wondering if there is something I'm missing. As it is now, when I create an item regardless of whether I have the group selected or not, the item then gets put in the main body of the outliner where I then have to drag it into the group that I want.