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Creative 3D Community

6.4k members • Free

10 contributions to Creative 3D Community
Course? - Complex Surface Modeling
Interested in learning how to model this complex model completely step-by-step, with a lot of theory and approach how to tackle such an object from scratch?
Poll
45 members have voted
Course? - Complex Surface Modeling
0 likes • 2d
why does the back of the mouse look so tessellated?
Help modeling a CAT
I have a new project but I'm stuck and can't figure out how to proceed. I'm trying to create this cat in Plasticity (see image)​​ The tail is easy (pipe). I created the head using spheres. I had some difficulty making the ears, but I got them looking okay. I'm now stuck on modeling the body and back legs. The front legs were created using a pipe as the base shape. Could anyone help me with this? The body is sort of a cylinder but it has creases and extra curves here and there that I can't seem to figure out how to model correctly.
Help modeling a CAT
Thoughts? Quick Concept Ideas
Let me know what you think. Is that kind of style something you like? (Obviously it's just some sketching, and it will go in much more detail etc..)
Poll
16 members have voted
Thoughts? Quick Concept Ideas
1 like • 9d
I like: https://i.pinimg.com/736x/aa/e4/c0/aae4c05755a630f677dbd93b4646ab6a.jpg e34c86668e339770dbc53a2c87e863ac2f1bca7d_high.webp (1104×1536) 9321b5d8-4227-4e08-a034-916d6e008a98.jpg (1024×1024) Less blocky, more smooth rounded shapes
What Plasticity Course Do You want?
Step-by-step. Full explanation.
Poll
55 members have voted
What Plasticity Course Do You want?
3 likes • 9d
I prefer a mech, but not that mech in the photo. Rather a robotic female robot with smooth curves and sharp edges. This would teach me new techniques in modelling and also help me make a facemask/helmet head that is not for a motor cycle
Mech or Humanoid? Pick Your Favourite 👍
A - Mech (Beginner-friendly, more creative freedom) B - Humanoid (More advanced, more technical Surface Modeling)
Poll
90 members have voted
Mech or Humanoid? Pick Your Favourite 👍
2 likes • 27d
Humanoid will add more interesting workflows and design challenges that we haven't seen before. Also opens up for the possibility of workflows for non-symmetrical models and how to organize things in plasticity to keep track of larger assemblies
1 like • 27d
Also looking forward to learning how to model and make it generic so that it is easily poseable for different image captures
1-10 of 10
Marek Krzeminski
2
4points to level up
@marek-krzeminski-4840
3D guy

Active 2h ago
Joined Mar 31, 2024
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