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Audio Artist Academy

1.9k members • Free

10 contributions to Audio Artist Academy
What Workshop should be next?
Hey guys, What would you want me to cover next? Open to anything. If it were up to me I'd go straight into AI agents for outreach. I keep coming back to this because the gap right now is insane. Last week I pulled a list of 100 video game companies with personalized messages in about 30 minutes. Most people are still on Google trying to find a valid email for company number one. Same with proposals. I hop off a Zoom call and 15 minutes later the proposal is done. Not a template. An actual tailored proposal. That window won't stay open forever though. What sounds useful to you guys?
What Workshop should be next?
2 likes • 2d
Sounds awesome 👌
Stress Testing AEVUM: Free Download, Need Your Help
Hey everyone, I've been building a desktop app called AEVUM. It's a time tracker built specifically for music producers. It runs in the background, detects your DAW automatically, and tracks how long you spend on each project. No manual timers, no clicking start/stop. Right now I'm looking for people to stress test it. The app is completely free to download and use. ⚠️ Fair warning: you will probably run into bugs. ⚠️ This is still early and that's exactly why I need real people using it. The more eyes on it, the faster I can fix things. If you find something weird, broken, or just off, I'd really appreciate it if you let me know. Drop a comment here or shoot me a DM. Download: https://aevum-time-tracker.netlify.app/ Enter an email to activate the free version. Thanks for helping me make this thing solid. Cheerio, Alex
Stress Testing AEVUM: Free Download, Need Your Help
1 like • 14d
This is a very cool idea! I've been timing myself to woek out how long i take to compose, mix and finish off tracks so I dont spend too much time messing with one particular thing. Having an app that automatically does that but with with more precision and detail is such a good idea
🎬 From Lost and Overwhelmed to Trailer Music Wins — Meet Matt
Every once in a while, someone in our community shares a journey that perfectly captures what this whole thing is about. That’s exactly what happened when I sat down with Matt, who just a couple of years ago was stuck — struggling to break into the trailer music world, doubting himself, and unsure where to go next. In his words: “I had the music... but no plan. No idea where to send it, who to talk to, or how to even approach people. It felt like shouting into the void.” But things did change. Matt went from working completely alone to: - Signing with three trailer music libraries (including ones doing Marvel and AAA placements) - Releasing a full trailer album - Writing custom tracks that are now being pitched to major campaigns - Finally getting to work on trailerized pop song arrangements — a dream of his from the start - All of this happened once he stopped working in isolation and started building a real strategy, accountability, and support system around his music career. 🎥 In this video, Matt talks about: - The moment everything began to shift - How real feedback, live calls, and step-by-step planning helped - And why the echo chamber so many composers are trapped in is the real creativity killer - Watch the full interview in the attached video. If you’re curious about the program Matt is talking about — the one that gave him the tools, clarity, and support to finally break through — you can check it out here: 👉 Learn more about the Audio Artist Rise Program There’s no magic bullet. But there is a clear path forward — and a group of people who have your back. ✌️ Alex
🎬 From Lost and Overwhelmed to Trailer Music Wins — Meet Matt
6 likes • Jul '25
Congrats Matt! Can’t wait to hear your music on the big screen one day!
Video Game Music Question
It’s something I’m interested in getting into in the future, though rn my time is fairly stretched and my focus is elsewhere but i still want to get practice in before I push for it. How do you guys practice writing game music? I know it’s loop based and there’s in game triggers that start a certain track, so would a way to practice that be to make up a scene where you’ve got a foundation like “walking through a house” then something happens where “suspense” comes in then “action scene” etc? And it all relates to the foundation? Hope that made sense lol 😅
3 likes • Jun '25
@Alex Pfeffer thanks Alex! I’ve gone through a handful of the vids in the program which have been helpful but was wondering what composers do to practice before they’re working with game devs. Maybe I can give myself or have chat gpt give me a brief and do it that way just to get an idea/build confidence. Appreciate it 🙏
0 likes • Jul '25
@Pere Revert thanks so much for the detailed reply! I appreciate it 🙏 lots to play with
What was your last piece of music on repeat? I mean ON REPEAT!
Hey everyone, just curious about what track from a band or an artist have you listened on repeat during the last days. I don't mean like "Yes, this is a track I quite like" repeat. I am talking "why tf do I have to listen to this track whenever I can, even if it's in between breaks of making music and in the night I wake up because the chorus runs on repeat in my mind 24/7" repeat! I go first 😅
5 likes • May '25
https://youtu.be/y3jf7GAvVZ4?si=7SBS-ULyUJxjL_al The sound design in this track is immaculate 👌
1 like • May '25
@Dave Graham damn, this is so unique. Very cool
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Josh Doherty
3
13points to level up
@josh-doherty-8659
Horror, trailers, film & games. https://www.youtube.com/@joshhuxleyisdead

Active 2d ago
Joined Mar 7, 2025
Brisbane, Australia
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