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Owned by Jon

You Craft and AI Helps

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Claude Code tutorials, AI coding tips, Claude Code community, learn Claude Code, AI pair programming

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10 contributions to AI Craft
Pong in Seconds? AI Made it Happen!
Remember the thrill of Pong? The original digital tennis. Well, I just prompted an AI to recreate it, and the results are incredible! I gave it a detailed prompt asking for a two-player game, specific key controls for each paddle, ball physics, scoring, and a win condition. Watching the AI spit out the code – HTML, CSS, and JavaScript – was honestly astonishing. It’s like having a super-fast coding assistant that understands exactly what you want. And boom, there it is! A fully playable Pong game, ready for action. You can see the paddles moving, the ball bouncing realistically, and the score updating with every point. This isn't just about showing off; it's about empowering you to bypass the grind and jump straight to creating. No more slogging through endless tutorials; just pure, unadulterated game-making satisfaction. This is what 'One prompt, one playable game' truly means. AI is taking game development to a whole new level of speed and accessibility.
2 likes • 10d
this is interesting i recently setup a sentence pattern in my Claude Code CLI to do one-shot no questions asked and no input from me afterwards. it has to have a "do this", "don't do this" and be quite vague with the instruction and include "go" at the end. Sort of a light weight "YOLO" on demand I did it yesterday when I prompted: "ascii snake game, no asking questions and don't ask for guidance...go" It was done in about 30 seconds (felt like forever while I waited) and snake.py was ready to play in the terminal
2 likes • 10d
@Morgan Page if there's enough info online about the game. enough history about the game online. i bet you can cherry pick a complex game with vast data about it available to clone in one shot today
I Built Snake in less than 60 Seconds with AI!
You know Snake, right? That classic game we all spent hours on? Well, imagine building it from scratch in under a minute. That's exactly what I did using a single AI prompt! I just typed in my request, asking for a Snake game with arrow key controls, growth, collision detection, and a score counter. Then, I watched in real-time as the AI generated all the HTML, CSS, and JavaScript code. It was mind-blowing to see lines of functional code appear so quickly. And the best part? It worked perfectly the first time! No debugging, no endless tutorials, just a working game ready to play. Look at it go! The snake is eating, growing, and responding to my commands. This isn't just theory; this is practical, instant game development. If you've ever wanted to make games but felt overwhelmed by coding, this is your sign. AI changes everything. It's about getting straight to the fun part: playing your creation. This is the power of AI Craft. You can create amazing things from just a single thought. It's truly magic!
5 likes • 11d
lol, i just did this in claude code and it built the game in python "ascii snake game, no questions from you and no guidance from me...go"
New to pixel art for gaming
I found some free sprite sheets to use while I learn with my co-working partner claude code cli. My experience so far from zero knowledge of what a "sprite sheet" even is to getting usable images from sprite sheets into the project has been clumsy at best. In 2 days I got the sprite sheet from i dunno 1800+ "slices", according to the information, into i about 250 usable composite images. And those were just stationary scenery and background. I still have to get to the sprite sheets with sets of images that can represent animated movement. Any experience you might have and are able to share with me would be much appreciated. I'll be walking around in the dark trying to find my way from slices of images in a sprite sheet to an animation in the project.
New to pixel art for gaming
4 likes • 24d
@Blue Mojo i like the project from github. the post on X is incredibly useful too! Claude Code CLI recently got "super powers", I stopped using GSD and only use super powers now. GSD is a layer on top if you want to use a visual. Claude Code isn't under the control of GSD, more of being navigated in a harness that has suggestions. GSD is great, but now super powers is baked into Claude Code, no need for that extra layer. I just started working on tutorials today (i know...finally). Jon-OS now has super powers baked in, a 2nd brain with Obsidian for self learning based on insights from our chats and project work. I can use the super powers enhanced with NotebookLM for researching. Literally did research for tutorials and with out me requesting, Jon-OS knew I would like an audio explainer of the research to listen to in the background rather than scroll though all the research that was collected. Working on some tutorials now in short form covering the basics of this.
4 likes • 24d
Look at this amazing AI generated podcast I mean listen! It's the research compiled into a convo between 2 people
Which AI tools do you use?
šŸ› ļø Question: ā“ Which AI tools do you use on a daily basis?
Poll
9 members have voted
3 likes • 27d
It is both really amazing and daunting trying to keep current at the pace of new AI developments happening at essentially daily intervals. I lean towards personalizing my setup, incorporating what I expect from AI and how AI tools should act on my behalf. I use Claude Code CLI. Not Claude.ai (web), Claude Desktop, or Claude Cowork. I don't even use an IDE for building apps/games either. So no Windsurf, Codex, Cursor, or even Antigravity. Just "raw dogging" the terminal sessions. To be fair, I have been using IDE's (VS Code, Eclipse, etc) for over 20 years. I don't need the visuals, I have the direction to move in and guide Claude Code CLI without needed to look at files and folders. I do update my custom setup in Claude Code CLI extensively AND frequently. Primarily this goes back to the nearly daily intervals of new developments in AI tools. I find that for my depth of use, Claude Code CLI customization helps me stay current and avoid pitfalls such as collecting AI tools like pokemon cards. Too many tools is a real problem that affects the effectiveness and usability of AI in general. You don't get more clarity and precision with more tools, you effectively lose clarity and precision. Also having the biggest model today is overkill for most tasks. I'll end this reply on that note. If you would like me to explain a little more, I can do it in a separate reply.
Don't say I didn't warn you! 😱
I'm sorry to say that the thumbnail for my next video is a little... scary... Now as a responsible community owner I feel I must look after the wellbeing of my community so I've added a poll where you can air your concerns and possibly veto the release of this disturbing thumbnail.
Poll
6 members have voted
Don't say I didn't warn you! 😱
3 likes • 30d
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Jon Gerton
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@jon-gerton-9814
https://www.skool.com/you-craft-ai-helps/about Empowering developers to think like architects and grow like mentors Growth is designed, not accidental

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Joined Feb 9, 2026
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