NEW HUGE 10+ Hours Sci-Fi Concept Plasticity Masterclass?
Planning to create a HUGE (~10 hours) Plasticity Modeling Masterclass (+maybe Octane Rendering part) on how to: - create a full concept Sci-Fi Laboratory Environment including a character and make it really punchy, futuristic, robotic, hard-surface-ish... with tons of details. (Something like attached in the image) Leave some suggestions, ideas or wishes if you have.