Activity
Mon
Wed
Fri
Sun
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Jan
What is this?
Less
More

Memberships

Anime and Manga Club

32 members • Free

World Of Anime

42 members • Free

Top Chess Community

19.1k members • $5/month

Magic: The Gathering Hub

46 members • Free

The Hero's Guild

1.4k members • Free

Chronic Characters

30 members • Free

Game Master's Laboratory

259 members • Free

Game Masters Guild

27 members • Free

3 contributions to Game Master's Laboratory
Campaign
Anybody wanna create a character and join my campaign? We need a wizard/warlock, bard, artificer, cleric, blood hunter/jaeger/illrigger, etc. Anybody interested? I can provide homebrew content to use if necesary! Dm me with any questions and ur character info (it should be lvl 2)
1 like • 13d
@Willowmeana Adams that was months ago, and I can’t reliably continue the campaign for at least another week. But I can start a new one, D&D 5.5e, and the hook is a dark, gritty, realistic fantasy/survival TTRPG where there’s real laws, real economies, racism, but also good things like blessings, reputation, etc. it’s like balancing your morals and surviving
Recap and Future Projects (Happy New Year!)
Hello everyone! Jonah and I both hope you’re doing well. As the year draws to a close, I wanted to do a quick reflection of our projects this year, as well as our plans for the future and things to look forward to. It’s been a really big year, and I wanted to take the chance to show some parts that have stayed a bit behind the scenes while we worked on them. We freelanced on some cool stuff this year (or last year, and it saw publication this year). The biggest of the freelance stuff was the Game Master’s Book of Legendary Locations, written alongside legends like our ever-beloved Jeff Ashworth. We also spotted the Game Master’s Book of Instant Towns and Cities in stores for the first time this year, although it came out last year. I also had the opportunity to make a heavy revision of the original Pine Hollow adventure from our first book, the Pine Hollow Packet (which is free to download in the lab right now). While it remains artless, we got some nice layout done from our friend Sofia Pereira. Down the line, we’d love to get some art for it and maybe a little example video/tutorial of how to run it, but for now this is a completed project you can use to learn the ropes of proactive play a little easier. I wrote the draft for an additional packet, the Iron Archivists, which went through layout, but hasn’t been made available yet. I think this is another big step in the right direction for “proactive adventures,” which has been my white whale since the first book—less adventure and more modular content organized by goals for easy adoption and implementation. Right now, it’s probably going to sit in development jail for awhile while we figure out what to do with it, but I’m hoping to put up some simple version of it for sale sometime in 2026 (but probably without art and a little scraggly looking). In the summer, Jonah and I also finally had the opportunity to attend GenCon, which has been on our bucket list for years. It was an absolutely fantastic time—we played new TRPGs, board games, met new friends, saw some awards handed out, and finally met Ginny Di, who made the video that really got our book out there a few years back. This trip was probably my highlight of the year, and I can’t wait to head back if the opportunity arises.
2 likes • 27d
Happy new years!
Me.
Hello, my name is Lex Aeterna (not sharing my real name), and I am new to gm-ing/dm-ing campaigns. I would love to do irl, but don’t have the resources. I gm dnd (5.5e or 5e; some homebrew) campaigns online for others! I joined here to get some tips on what I should do, and specifically what I should allow and what I shouldn’t allow Additionally, the campaign I am running has some homebrew, with fragments of time, technology, and artifacts form modern times (future of dnd, but not our future), future, and pre-historic, and even form the 9 hells or otherworldy/planar realms. We start at level 1, and we’re going to abt level 15. There are some good concepts, rules, items, etc. All are homebrew, and lots of things have proper guidelines and/or restrictions for certain things. Any advice u guys have for me, I’m open to suggestions.
0 likes • Sep '25
@Eric Person thx
1-3 of 3
Lux Aeterna
2
14points to level up
@bing-bong-2843
I am lawfully evil, I serve justice, but may or may not abuse the law and my power for my own benefits. Same in d&d.

Active 9h ago
Joined Sep 27, 2025
The Shadow Realm
Powered by