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The Game of Skool

159 members • Free

Teaching Superhero

600 members • Free

26 contributions to The Game of Skool
Do you have beta clients already?
Let's start by defining what is a beta client for your community: Beta clients are people who will enjoy (a part) of your high ticket service, and get some results, and all you ask of them is to give a testimonial if they get positive results. Why would you need this? One of the first objections a potential client may have, is proof. Though this is "working for free", it helps most people refine their approach, get some more experience facing clients, and perhaps the most important when it comes to a sale: proof. Think about it, someone comes up and offers you something you want, in exchange for your hard-earned money. You want the result, and unless you trust them for some other reason, you want to see proof that what they do works, for people like you. This solves for that problem. See below an example of someone doing exactly this (though I'd change 50% off to free, so you make it happen and fast, no risk for the beta client). You can make some small changes, and share your version of this for people in your niche. P.S. Credits to Ted Carr for sharing this!
Do you have beta clients already?
1 like • 3d
We have beta clients. When we first started, we gave our games to three school districts free, forever. They allowed us to collect pre- and post-data on raising math scores, which we were able to publish in a peer-reviewed journal. Ten years later, people in the company sometimes ask me, "Are we STILL giving them the games for free?" Yes. For our new, 7 Gen Blocks platform to make educational games, we're offering one free PD session per district this summer
When Failure Turns Into a Framework
What if your biggest failure ended up being your biggest breakthrough? 💡 That’s what happened to Matt Dalio, founder of Endless Studios. He joined me on the latest episode of the Professor Game Podcast to share how a failed “hackable game” project became the foundation for a new way of learning — where students build games to master coding, design, and collaboration. We talked about testing assumptions cheaply, balancing vision with pragmatism, and finding sustainable ways to grow without losing your north star. 👉 Now I’d love to hear from you: Have you ever had a “favorite fail” — one that taught you something essential or changed your approach completely? Share your story below! Let’s turn our collective lessons into inspiration for the community. 🎯
1 like • 6d
This was my favorite episode. Since 7 Generation Games is now profitable, although not super rich (yet), I was greatly encouraged by his comment that once you are profitable you can pretty much continue working on your vision forever. I was also happy to hear someone else has too many irons in the fire building games to play games that often. Will definitely be contacting Matt re working with young people on building games.
Curious
What would make it so easy or so enticing that you’d post here at least once a week? I love seeing comments (they’re the spark that keeps conversations flowing), but I’d also love to read more of your thoughts — and even see more of you — right here in the community. Your input will help me create prompts, spaces, or habits that make sharing feel natural. So… what would help you start more conversations here?
4 likes • Sep 7
TBH If there were posts that helped me with problems I am having. Selfish, I know, but you asked. For example, right now I could use someone who could go through our pitch deck and make it formatted in the same font, color, etc. It's 17 slides and I suck at art. I only have a budget of around $200 because I estimate it's 2 hours work and I won't be able to have it ready until Monday night and I need it by Thursday, so I will end up doing it myself and it will only be okay. Did I mention I suck at art? I would LOVE to have people post about what they are available to do, prices and turnaround time because I often have one-off tasks like this that I end up doing myself because finding someone reliable and good would take too much time and the internet is full of scammers. So, self-promote away, y'all.
What's one question you'd answer...
What's one question you'd answer your past self about building a community? I wanna know where your mind's at! 👇
What's one question you'd answer...
4 likes • Sep 3
How do I get people to try our games? It takes time and interaction. You can't just post "Buy my thing!" and people flock to you, no matter how awesome your thing is. You need to build credibility.
What are your plans for the weekend?
I know some people work regardless of the day of the week, some just chill out on weekends, and others have occasional (or regular) great plans. Where do you stand on this?
What are your plans for the weekend?
0 likes • Aug 25
I flew to Halifax, Nova Scotia, where I am now. It's quite nice.
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AnnMaria Demars
3
5points to level up
@annmaria-demars-6596
President of 7 Generation Games. Developer of educational games teaching math and English with Indigenous and Latino history story lines.

Active 3d ago
Joined Nov 18, 2024
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