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Creative 3D Community

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4 contributions to Creative 3D Community
I am loving plasticity!!!
Never have I found it so easy model things
I am loving plasticity!!!
Converting depth maps into usable geometry
I've been playing around using depthmaps to create geometry like on this free app here. Just give it an image and it'll spit out something like a bass relief or the suplied image. Ive found upscaling and posterizing the image can help bring out better results but still not as good as what I could draw longhand. https://depth-r.com/ Problem is the geometry always needs work and you get a dodgy stl file which is a bit crap for editing. Anyone got any ideas on how to remesh or convert the file in some way. Because drawing this one manually will take some serious time and effort. Even if I could just get some snapable geometry use as a rough reference to trace and draw a better version over the top would save some hours. Any thoughts? I'm all ears!!!
Converting depth maps into usable geometry
0 likes • Nov '24
@Pierre Gagné Yeah theres free ai upscalers you can do it on ive found,stable diffusion is obviously for free.
0 likes • Nov '24
Yeah thats similar to what im getting, can blender export in a format that plasticity can manipulate? Thanks btw
Dragon Carving
Is there a space on here for a gallery? for folk to display their work. It'd be cool to see what others are up to :)
Dragon Carving
Newbie
Im new here so thought I'd say hello, I've been usuing various CAD packages over the years mainly Autocad and I have to say Im loving plasticity and sketch up can suck my balls! I like to draw things and then make em out of wood! Any other makers here?
Newbie
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Aaron Forster
2
2points to level up
@aaron-forster-1491
Ill draw literally fucking anything!

Active 242d ago
Joined Nov 7, 2024
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