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Coffee hour is happening in 3 days
Got a game prototype or demo sitting on your hard drive?
In our Game Design course on Udemy, we don’t just teach you how to make a game, we'll show you how to get a production pipeline ready and start your own game studio. If you’re serious about moving from idea → prototype → real studio, this is where you start. If you aren't building a game studio, someone else is. Udemy: https://www.udemy.com/course/ai-game-design/?couponCode=451CE33490A6A12656ED
Autodesk Game Developer Series (March 4th & 5th)
Great insights for indie developers at the Autodesk Game Dev Series! 🎮 🔥If you’re building games, this is a must-watch for leveling up your production and workflow. https://events.autodesk.com/flow/autodesk/gamedevseries/mainevent/page/home #IndieDev #GameDev #Autodesk #GameProduction #Workflow
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New to Unity? My Way of getting started
Once entering the editor, it might seem pretty confusing and overwhelming. Instead of starting with the in-skool course, I strongly recommend doing the unity essentials course! After that, you will definitely know the engine. No experience, you will think you wasted your time, I did, but now I believe it helped me so much!
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🎮 GDC × Arielle Game Jam — Join Us!
During GDC week, we’re running a production-first game jam designed to help teams build games the way studios actually do. You’ll get: 🧠 A learning session with experienced game producers 🛠 Kickoff workshops + real production workflows 🤝 Networking with other devs & industry folks 🎯 Free coaching + Arielle credits to manage your project 🏆 Up to $100K in perks for winning teams If you’re building games, this week can help set up your 2026 roadmap. Tag your teammate👋 Link: https://itch.io/jam/gdc-gh-game-jam
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🎮 GDC × Arielle Game Jam — Join Us!
🎮 Welcome to the Game Production Community on Skool!
We’re thrilled to have you here! This space was created for producers, developers, designers, artists, marketers, and anyone passionate about building great games, whether you’re just starting out or already deep in studio workflows. At the heart of this community is Gamers Home, our resource partner for an intuitive entertainment project management software. Our mission is simple but ambitious: 🎯 To become the #1 project management platform for the next generation of game and entertainment producers. We believe great production is the backbone of every successful game, and we're here to empower both indie creators and studio teams with tools built specifically for clarity, collaboration, and creative execution. 🚀 What This Community Is About This Skool community will evolve into the go-to hub for: 1. 📚 Self-Paced Learning Access structured video lessons covering: - Game production fundamentals - Advanced planning workflows - Using Gamers Home for real-world production - Team coordination, pipelines, and delivery modeling 2.🧠 Weekly Office Hours Join us live each week for: - Q&A - Workflow guidance - Walkthroughs inside the Gamers Home platform - Troubleshooting and optimization of your production processes Bring your questions, blockers, or projects, we’ll help you move forward. 3.🎮 Special Project Reviews We’ll host recurring review sessions where we: - Evaluate your production plans - Help polish pipelines - Suggest improvements for your game’s systems, scope, or structure - Share best practices used in modern game studios This is your chance to get real feedback on your real work. 4.🔥 Game Improvement & Launch Strategy Sessions We’ll deep-dive into: - Upgrading existing games - Roadmapping new features - Planning new releases - Designing marketing and launch campaigns
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Game Production
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Learn how to Make a Game, from vibe coding to monetization on Steam.
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