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Arielle Game Jam Results
Thanks so much for participating in the Game Jam, we really enjoyed playing all of your games and we have to say, for First-timers, the submissions are Great! You’ll find feedback from Tim on all submissions on Itch.io, so make sure to check that out. If any of you are interested in developing your jam project further into a standalone game, we’d be happy to help and support you along the way. We’ll also be planning more workshops this month, including dedicated sessions on how to use Arielle to set up your indie studio or project. Congrats again to all the participants, great work! https://itch.io/jam/gdc-gh-game-jam/entries
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Github figured out!
It took four days, many mental breakdowns and three corrupted projects (not kidding), but now I have a local storage github repo with LFS and I love it! Most importantly: It works and does NOT not work when I need it (Plastic SCM sitting quietly in the corner)! I am sure: This will be the time I complete the 16-Hour Course (I always lost everything due to repo bugs until now) Hbu?
Github figured out!
How did my first game do?
I've been learning Unity engine for over 6 months now and I've made this great game which took over 56 days to make, hope you tell me what you think of it and support me keep going in this❤️🙏🫶 Trailer: https://youtu.be/EP53qIboV-c?si=6kvnG7tPYvuTX32t ( game link is in top comment)
game idea
Local multiplayer car game. Two players drive a car using a controller each. P1 has gas and break, P2 can steer. The cars drive with splitscreen in a 3d map. As a tutorial (this will be tutorial game #4) ghere‘s one of Jimmy Vegas. Your opinion? (for those following my current game: I will first finish that cooking game before this)
Update: Game Jams Coming
Today I thought to me: Why don‘t we have game jams? I found nothing against it, so send in field suggestions! Further Updates Coming! (This will be the first time I host one, I might do stupid beginner mistakes.)
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