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My First Game Dev Project
Hello everyone! I'm Lucas from Spain. I recently started game development as a hobby, and my very first programming project was SpaceCat's Flappy Bird Tutorial. I even added some extra features on my own. Try it out: https://www.lexaloffle.com/bbs/?pid=179054#p
My First Game Dev Project
--New profile picture--
Here is my new profile picture 😃 👉--want your feedback--👈 Is it good??🤔
--Clouds system--
--I mad e a small project. its a clouds spawn system.-- -Is it good?🤔 -Need your feedback. --here is the code-- clouds={} function make_clouds() c={} c.x=rnd(160) c.y=rnd(60) c.spd=rnd(0.5)+0.2 add(clouds,c) end function update_clouds() for c in all(clouds) do c.x+=c.spd if c.x>128 then c.x=-16 c.y=rnd(60) end end end function draw_clouds() for c in all(clouds) do spr(1,c.x,c.y,2,2) end end function _init() for i=1,15 do make_clouds() end end function _update() update_clouds() end function _draw() cls(12) draw_clouds() end
--Clouds system--
having trouble with sprite animation
I'm having trouble with making my sprite be in standing frame when a running button is not pressed, I keep making the character stop in mid running sprite
any_help level system
I am trying to try new things so I had made a prototype game but i can,t get my code working the problem is when the player dies he does respawn at my specific pos(X and y) any help?? 😁 --levels-- --objs-- --make_player(x1,y1) --make_ballons(x1,y1) -------- --area---- level=1 function make_levels() --vars-- txt_y=60 -------- --objs---place_here_⬇️ make_ballons(13*8,6*8) ---------------------- end function update_levels() txt_y+=sin(time()*0.5)*0.4 for p in all(players) do if p.x > area_x2 - p.w then p.x = 127 - p.w p.dx = 0 elseif p.x < area_x1 then p.x = 0 p.dx = 0 end end --levels-- if level==1 then camx=0 camy=0 --make_player-- if can_make_player then make_player(2*8,11*8) can_make_player=false end --------------- if touched_ballons then level=2 end elseif level==2 then camx=0+128 camy=0 if can_make_player then make_player(2*8,11*8) can_make_player=false end end ---------- end function text_gui() if level==1 then prt_out("you", 10, txt_y, 12, 1) prt_out("must", 25, txt_y, 12, 1) prt_out("die", 45, txt_y, 12, 1) prt_out("touch", 60, txt_y, 12, 1) prt_out("ballon", 85, txt_y, 12, 1) end end
any_help level system
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