[Freelance] Unreal Engine Character Artist / Technical Artist | Remote
Company: Individual
Location: Worldwide
Type: Freelance | Fixed-price
Pay: $55.00 (project-based)
About the job:
  • Project involves building a modular player character system in Unreal Engine
  • Focus is on a functional, customizable setup rather than static character assets
  • System will be used for sports simulation and player profiles
  • Work requires clean engine integration and attention to performance
Responsibilities:
  • Create a modular character setup supporting outfit swaps
  • Enable jersey number changes
  • Implement basic face, hair, skin tone, and body type customization
  • Integrate the system cleanly into Unreal Engine
  • Optimize characters for simulation and runtime use
Qualifications:
  • Experience with Unreal Engine character pipelines
  • Ability to build modular and customizable character systems
  • Understanding of performance considerations for simulations
Benefits:
  • Remote, fixed-price project
  • Clearly defined technical scope
Preferred Skills:
  • Experience with scalable character systems
  • Familiarity with future-facing pipelines such as photogrammetry
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[Freelance] Unreal Engine Character Artist / Technical Artist | Remote
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