Making squares in circular faces
Hi all, I am working on modeling a wrench socket and know my topology just isn't going to cut it in the long run or make my materials look terrible.
This is currently what I have but I don't like how the cut to the square is done. Is there a better method that I need to use to go from circle to square so that there are proper supporting topology for when my mesh gets more complex?
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Clu from MWM
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Making squares in circular faces
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