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Confused
Hi all. I was watching a tutorial the other day and the guy said, select the default cube and press G to move objects around. When he pressed G he was able to freely move the cube by moving his mouse. When I select the cube and press G the move gizmo appears on the cube and I have to select one of the arrows, or the center yellow dot to move it. Is there a way to set my interface to behave like his. Many thanks. Martin.
Also....
Also, he said that clicking R to rotate, then Z, will constrain the rotate to the Z axis. When I do that and click Z I just get a flyout menu of the viewport shading options: Wireframe, Solid, material preview and rendered?????
Text and Proper Topology
When generating text in Blender, the faces and vertices are not created optimally for certain types of animation and surfacing. After viewing several YouTube videos it is a very arduous task to fix. Can't Blender be updated to just create proper text when you first generate it?
A saved file, when re-opened, is different than when I saved it.
Hi all. Has anyone experienced opening a saved Blender file, to find that it is different than the saved version? I have animated a rolling dice which lands, close up in the center of the camera view, on the number 6. When I open the saved Blender file again the dice lands on number 4 and is out of shot??? I'm probably doing something wrong, or have something set wrong, but every time I re open a saved Blender file, after spending ages getting it just how I want, it's different than how it was when I saved it. It's really frustrating. Any ideas. Thanks. Martin.
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