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Blender Beginners

177 members • Free

13 contributions to Blender Beginners
Modeling Course is comin' along!
Here's a lil sword I'm workin' on! Any specific requests for simple objects to model in the course?
Modeling Course is comin' along!
1 like • 4d
We'll need a shield when using the sword!🤴
Blender Course in Progress!
I'm so excited! Working on a low poly / Basic modeling course that teaches the basics of blender in really fun and practical ways! I'm having so much fun! I'll let you know updates as I have them!
Blender Course in Progress!
0 likes • 18d
Thanks, Casey. Can you explain what Low -Poly is and if it is mostly used as a style?
0 likes • 5d
@Casey Faris Makes perfect sense. Thank you for your reply!
Tri–light extension in Blender
I just learned about the “tri light” extension that, once installed, will automatically add three lights to your scene: a key light, a fill light, and a back light pointing at the object that you have first selected before implementing the tri light menu item. It will also lock the lights so they always aim at the object, even when you move the light or the object. In Blender version 4.5, go to Preferences> Extensions ( not add-ons, and search for “TRI”. Then choose to install. (it's free). Then select an object in your scene, select Add Light from the Add menu, and you will now see a new choice to add Tri Light. The three lights will be automatically added. I hope this helps you!
BLENDER Lighting TUTORIAL!
All about how to light stuff in blender!!! Hope you like it!!!
0 likes • 28d
Thank you, Casey!
0 likes • 28d
Great tutorial, Casey. I professionally light my documentary interview sets, and I enjoyed that you pointed out the aspect of 3-point lighting and the nuances of lighting types to the group.
Qs about lighting in blender?
Gonna make a tutorial on lighting soon… hit me with your big questions so I can make sure to cover everything! Comment below!
1 like • Sep 24
@Martin Kelly Here is what helps me with lights, Martin To aim a light at an object in Blender, use the Shift + T shortcut to make the light follow your mouse cursor or use a "Track To" object constraint for continuous tracking. For direct visual aiming, select the light, press Ctrl + 0 to enter its view, and navigate like a camera using R twice and the mouse to point it. Method 1: Shift + T (For quick adjustments) This method makes the light follow your mouse cursor, which is helpful for quickly positioning multiple lights. 1. Select the light(s) you want to aim. 2. Hover your mouse over the target object. 3. Press Shift + T. 4. The light(s) will instantly point directly at the object.  You can select multiple lights to quickly aim all the lights at one time to an object using the Shift+T shortcut. Also, you can select a light and in its properties panel, add a "Constraint" and then "Track to". Then use the eyedropper to select the object you wish the light to point at, and even follow when you move the object. You can also add an "empty"(object) and have the light constrained to that. Then animate the "empty" past an object to create a moving spotlight effect on the object. I hope this helps!
0 likes • 28d
Hi Martin. I recently found this Blender Add-On that makes it easy to point your lights at a selected object. It also helps to organize any HDRI images you may use for your lighting setups. The trial version is actually a full version and does not time out. If you find it helpful, it's only $19.00 USD if you'd like to donate to the developer. ( Please know, I have no financial ties to this) https://superhivemarket.com/products/gaffer-light-manager?trial
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Richard Lesser
2
2points to level up
@richard-lesser-5560
Richard has over 30 years of experience in videography. From conceptualizing, directing, producing, and editing, to interviewing and marketing.

Active 4d ago
Joined Jul 27, 2025