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SpaceCat's Game Dev Heroes!

258 members โ€ข Free

15 contributions to SpaceCat's Game Dev Heroes!
any_help level system
I am trying to try new things so I had made a prototype game but i can,t get my code working the problem is when the player dies he does respawn at my specific pos(X and y) any help?? ๐Ÿ˜ --levels-- --objs-- --make_player(x1,y1) --make_ballons(x1,y1) -------- --area---- level=1 function make_levels() --vars-- txt_y=60 -------- --objs---place_here_โฌ‡๏ธ make_ballons(13*8,6*8) ---------------------- end function update_levels() txt_y+=sin(time()*0.5)*0.4 for p in all(players) do if p.x > area_x2 - p.w then p.x = 127 - p.w p.dx = 0 elseif p.x < area_x1 then p.x = 0 p.dx = 0 end end --levels-- if level==1 then camx=0 camy=0 --make_player-- if can_make_player then make_player(2*8,11*8) can_make_player=false end --------------- if touched_ballons then level=2 end elseif level==2 then camx=0+128 camy=0 if can_make_player then make_player(2*8,11*8) can_make_player=false end end ---------- end function text_gui() if level==1 then prt_out("you", 10, txt_y, 12, 1) prt_out("must", 25, txt_y, 12, 1) prt_out("die", 45, txt_y, 12, 1) prt_out("touch", 60, txt_y, 12, 1) prt_out("ballon", 85, txt_y, 12, 1) end end
any_help level system
1 like โ€ข Oct 31
Any one?
--good collide system in pico 8--
I want to make a collision system in PICO-8 for objects (not tiles). But I donโ€™t want the collision to use the full 8x8 sprite box โ€” like with spikes, I only want it to trigger when the player touches the sharp part. Whatโ€™s the best way to do this in code?
0 likes โ€ข Sep 27
@Marko ZakrajsekThx
--laser room--
here is my new project (laser room)๐Ÿ˜ its about robot in laser room try to ovoid lasers Do you like it??? ๐Ÿ™‚
--laser room--
Itโ€™s back! The Farming Game Series!
Hereโ€™s how to make a stardew-inspired simple farming game! Episode 1 is out now!
1 like โ€ข Sep 13
Yeah i see it. It was good!๐Ÿ˜๐Ÿ‘
Challenge: MAKE A DOOR.
This week, open up Pico. Make a door that opens and closes! Maybe make it a fancy door??? Show me what u got!!!
0 likes โ€ข Sep 13
Here is it.๐Ÿ˜ƒ๐Ÿ˜ƒ its not that difficult๐Ÿคฅ --Here is the code-- door={ sp=1, x=64, y=64, opened=false } function _update() local d=door if btnp(โฌ†๏ธ) and not d.opened then d.opened=true sfx(0) elseif btnp(โฌ‡๏ธ) and d.opened then d.opened=false sfx(1) end if not d.opened then d.sp=1 end if d.opened and btnp(โŽ) then d.sp=2 elseif btnp(โŽ) and not d.opened then sfx(2) end end function _draw() local d=door cls() spr(d.sp,d.x,d.y) print(d.opened) end
1-10 of 15
Youssef Badawy
2
4points to level up
@youssef-badawy-4191
I am just a teenager who wants to be creative.

Active 17d ago
Joined Aug 24, 2025