Activity
Mon
Wed
Fri
Sun
Jul
Aug
Sep
Oct
Nov
Dec
Jan
Feb
Mar
Apr
May
What is this?
Less
More

Memberships

2DAnimation101

693 members • $9/month

75 contributions to 2DAnimation101
"Cat Trick" is the video I've been working on here; Done!
I know that few or none of you want to watch a 14-minute amateur video, but in case anyone does, here is the project I've been working on since this class began. It has lots of flaws. ElevenLabs and other text-to-voice apps refuse to make realistic children's voices, so my child's voice is weird. Faces are not consistent, for a frustrating reason: OpenArt generally does an excellent job of consistent characters, and then Dzine lip sync trashes it (and other things!). Lip sync changed my main character's face many times. In one case, Dzine lip sync put a sports insignia on clothes worn by a character. WHY??? But overall I'm pretty happy with this. Some of the scene changes are too abrupt, and some of the dialog is over the top. Still, not too bad for my first large AI video project.
0 likes • 2d
Inspirational! I hope this encourages others to share. Thx.
Partial 06 animatic animation mix rendered from AE
I would like to work thru my animations using After Effects as my editor. So, I testing to see how quickly this would render with drop shadows and blur effects added.
Partial 06 animatic animation mix rendered from AE
Testing the AI Process
A motions from mixamo, applied to an iClone dummy, exported as an mp4 for motion reference. On the Galaxy platform, used the AI Video generator and the Kling Motion control to create character movement. Then, using the Galaxy AI lipsync generator with the Sync Lipsync option and a separate character audio mp3 file. The two of the three times it worked well. One time, not. The section with the bulls chasing is still animatic. Didn't want to try AI on that until I got the character motion working. Couldn't stop the AI from creating mouth movement with the character motion. But, when I lip synched, the audio file/AI overrode the original unwanted mouth/lip movement.
Testing the AI Process
2 likes • 25d
@Timothy Masters No. Not many credits wasted, at all. Though I did find it best to go full character to match the full character motion, with the expectation I would zoom in for the closeups. I felt that, if I applied a motion to a head shot, I was wasting the value of the motion - and wasting credits that way. I also generally arranged the motion character similar to the positioning of the character I was using in my shot. And I would definitely go I second or two longer in the generation. The nice thing about that is I can reuse the animation and maybe apply a different part, or slow it down, or speed it up to make it look slightly different.
Partial 05 rough animation using AI
Created with a mix of everything. iClone, Mixamo, PS, Premiere, several Galaxy.ai features, and Dzine. For the Friday 8May Zoom call.
Partial 05 rough animation using AI
Hybrid Cartoon Animator 5 + AI tools
Hi, all - here's my latest, again combining CA5 with AI elements. The first story (Movie Theater Rules) is the most recent one. In this one, the interior theater lobby background started as a stock image with no characters. I edited the image a bit in AI to suit my needs, then had Seedance animate the characters in the background. I made some additional adjustments in Photoshop and Final Cut Pro, then pulled the video into CA5 as a prop and made it the background of the scene. The blue monster's flying popcorn was also animated in AI. I had the image of the popcorn bucket, and I created the first frame of the animation with a green background. Then I had Seedance animate the popcorn flying out of the bucket and all across the frame. That took multiple tries - the popcorn bucket and the camera had to remain stationary, but AI kept moving them. The flying popcorn scene was a bit trickier. I did the animation of the characters in CA5 and placed the AI popcorn animation on the Z axis so that it lined up with the blue monster's position. So Officer Bob and the first row of seats were in front of the flying popcorn, then I had the popcorn animation with the green screen background, then everything else behind it. I output just the Bob/front row/popcorn layers as one video. Then I turned off those layers and output the scene again with only the background layers. In Final Cut Pro I layered the two outputs, and applied the chromakey (green screen) filter so the green background disappeared and Bob and the first row of seats were in front of the popcorn, and everything else was behind the popcorn, creating the illusion I was going for. Later in the video, we actually see the movie that the characters are watching, and those clips were done entirely in AI... the dancing dinos/bunny and the pirate ship scene. I inserted them into the movie theater frame using green screen again.
2 likes • 28d
Thanks for the info Kipley. This reinforces the notion I had that green screen gives much better results than removing the plain, white background. I created a number of PS images in png with transparent backgrounds. And, when animating with AI, let it put the white BG back in. I just wasn't thinking. Now, in my keying and layering process, I struggle with getting rid of the white fringing. Won't make that mistake again. Oh, and very well done. It sets the bar.
1-10 of 75
Thomas Jennings
5
279points to level up
@thomas-jennings-3861
Owner of Heaven Road Studio, a "mom and pop" studio that has produced a couple of tv series. Animation Alchemy student.

Active 8h ago
Joined Nov 28, 2025
Powered by