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3 contributions to Creative 3D Community
Feedback on Improving the Helmet Course
@Nikita Kapustin First of all, your helmet course is very well made and provides a lot of value. However, I feel it's not fully complete. For example, it would be extremely helpful if you addressed how to fix the dent I mentioned earlier. I had asked you about this, and you suggested that it could be fixed by 'working more on it.' I'm asking for clarification because simply working more hasnโ€™t resolved it โ€” and from what I can see, even in your own results, the issue remains. I believe it would be much better if this problem was properly solved before selling the course. After all, achieving a clean, hard surface is a core aspect of plasticity, and leaving dents unaddressed goes against that principle. Iโ€™m sharing this because I genuinely think it's important: customers expect a complete solution, and leaving such a critical part unfinished could seriously affect the overall perception of the course. People invest in learning because they want full, professional results โ€” not something that feels halfway there.
Feedback on Improving the Helmet Course
1 like โ€ข Apr '25
I appreciate you sharing your experience and how you developed your own solutions over time. Itโ€™s always helpful to hear more about the process. At the same time, I believe that one of the main reasons people invest in a course is to save time and avoid having to reinvent the wheel themselves. Like many others, I have a heavy project workload and often need to work late hours or across weekends, so clear and reliable methods are extremely valuable. That's why I felt it was important to bring this up โ€” I genuinely think that improving this part of the course, even with just a short update or added tips, could make a big difference for future students
Issue with tangency
I started with the helmet course and for the linear tangents it works perfectly but while using a curved spline for tangent it does not seem to create a smooth gradient transition in the mesh.
Issue with tangency
1 like โ€ข Jun '24
Thanks, it works @Mw Siebert
First Course
I started with the first free course and it was very easy to model an apple watch in Plasticity. I model in Maya but have to think too much about topology which takes away the creative freedom. Now it is much easier like just model in plasticity and export and retopo if needed. @Nikita Kapustin Thanks!๐Ÿ˜Š
First Course
1-3 of 3
Nikita Kapustin
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13points to level up
@satpreet-singh-mathadu-1663
As a passionate 3D artist, I craft immersive digital worlds and bring imagination to life through my creations.

Active 2d ago
Joined Jan 3, 2026
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