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2 contributions to The Game of Skool
Why Dark UX Fails (and What to Do Instead)
I just released a new episode diving into something we’ve all run into: confirm shaming. Those guilt-driven prompts apps use to push us into the choice they want. Sure, these dark patterns can boost quick numbers… but they absolutely destroy long-term trust, retention, and community. In the episode, I unpack real examples (some wild ones), the psychology behind them, and how ethical, game-inspired design can motivate users without manipulating them. If your product or community relies on behavior change, this episode will give you a clearer path to ethical motivation that actually works. 👉 Watch the episode and let me know in the comments: Have you ever been “confirm shamed” by an app? What did it say?
1 like • 3d
@Dhania Mirza Ethical design always wins long-term because trust is the only metric that truly compounds.
1 like • 3d
@Rob Alvarez Absolutely—ethical urgency done right can motivate action while strengthening trust and long-term credibility.
1 like • 4d
@Rob Alvarez Nope, a checklist like the one shown in the image.
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Lipika Roy
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@lipika-roy-7760
Team Evan Carmichael

Active 33m ago
Joined Nov 17, 2025
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