I try to use Codex for developing an artellerie game. In landscape mode, the Nimiq Pay status bar and URL ribbon take up a significant part of the available screen. This makes it difficult to provide a comfortable game layout, especially when touch controls and the battlefield need to remain visible simultaneously. I tested the standard browser Fullscreen API on a Samsung Galaxy S22: - In Samsung Chrome, requestFullscreen({ navigationUI: "hide" }) works correctly. - Inside Nimiq Pay, the same page reports that fullscreen is unavailable, so the Mini App cannot request it. - The game still provides a compact fallback layout, but true fullscreen would offer a much better landscape experience. Would it be possible for Nimiq Pay Mini Apps to support user-initiated fullscreen mode? The desired behavior would be: - Fullscreen can only be entered after an explicit user tap. - The Nimiq Pay URL ribbon and Android system bars are hidden while fullscreen is active. - Physical rotation between landscape and portrait remains possible. - The Android Back action or an in-app button can safely exit fullscreen. - Mini Apps without fullscreen support continue working normally. This would be useful not only for games, but also for videos, presentations, maps, and other immersive Mini Apps. Is this already planned, or is there a recommended Nimiq Pay integration that Mini Apps should use?