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Mini Apps Competition

191 members • Free

14 contributions to Mini Apps Competition
Mini App support for full screen in landscape game mode
I try to use Codex for developing an artellerie game. In landscape mode, the Nimiq Pay status bar and URL ribbon take up a significant part of the available screen. This makes it difficult to provide a comfortable game layout, especially when touch controls and the battlefield need to remain visible simultaneously. I tested the standard browser Fullscreen API on a Samsung Galaxy S22: - In Samsung Chrome, requestFullscreen({ navigationUI: "hide" }) works correctly. - Inside Nimiq Pay, the same page reports that fullscreen is unavailable, so the Mini App cannot request it. - The game still provides a compact fallback layout, but true fullscreen would offer a much better landscape experience. Would it be possible for Nimiq Pay Mini Apps to support user-initiated fullscreen mode? The desired behavior would be: - Fullscreen can only be entered after an explicit user tap. - The Nimiq Pay URL ribbon and Android system bars are hidden while fullscreen is active. - Physical rotation between landscape and portrait remains possible. - The Android Back action or an in-app button can safely exit fullscreen. - Mini Apps without fullscreen support continue working normally. This would be useful not only for games, but also for videos, presentations, maps, and other immersive Mini Apps. Is this already planned, or is there a recommended Nimiq Pay integration that Mini Apps should use?
0 likes • 2d
I think a workable workaround for now is just rotating the game scene and stay in portrait mode with the phone rotated physically to landscape. Codex just implemented this in 5 minutes. The only downside is that the player needs to switch off rotate screen in the phone setting manually.
Test token
Good morning team, while building my product I figured I will need test tokens to try out few functions wanted to ask if the team has test tokens
Test token
1 like • 2d
You can get them from a faucet in test net. In nimiq pay hold settings for a few seconds. That will open a screen which allows you to switch to test net. When you switched to test net you get a green button to get tokens
NIMIQ-ARCADE
🚀 Hey everyone! I’d love for you to try the first demo of Nimiq Arcade: https://nimiq-arcade.vercel.app/ This is just the first version, so there’s still a lot to improve. I’d really appreciate your honest feedback: - What features are missing? - What should I improve? - What would you add? - Did you find any bugs or UX issues? The goal is to build something that’s actually fun, keeps users engaged, and helps attract more people to the Nimiq ecosystem through simple, skill-based games. There are many more features, games, rewards, and improvements planned—this is only the beginning. Every suggestion helps. Thanks for taking the time to test it! 💙
0 likes • 6d
I just played space raid. Is it supposed to be happening that you lose the power ups after a while? Also I got the impression that sometimes the power ups had no effect
🚧 Feedback Wanted: NimBomber Beta
Hey everyone! 👋 I've got the first public beta of NimBomber ready, and I'd love your feedback. NimBomber is a mobile-first multiplayer game for Nimiq Pay where your wallet is your bomber. Jump into quick matches, create private rooms with friends, or play against AI while we grow the player base. 🎮 Try it here: https://nimbomber.maestroi.cc Best way to test: 1. Open the link inside the Nimiq Pay app. 2. Connect your wallet. 3. Try Quick Match, Play vs AI, or Create Room. 4. Tell me what you think! I'm especially interested in feedback on: - 🎮 Gameplay and controls - 📱 Mobile experience and UI - 🔗 Wallet connection - ⚡ Performance - 🐛 Bugs or anything that feels confusing or rough It's still an early beta, so every bit of feedback helps shape the game. If something doesn't work, feels frustrating, or you have ideas for improvements, please let me know. Thanks for helping test! 🙌
0 likes • 7d
I never played Bomber Man, so I just saw the defeat message the 3 times I tried :-) I think the onboarding for beginners can be improved 1. tutorial mode 2. support difficulty adjustments 3. a pause option, where the player can freely explore the map and plan the strategy Then I would make the came using the horizontal screen setting by default. As it is now its not really showing as much of the map as it could in horizontal screen mode. Maybe also a camera fixed on the player would solve the issue that right now the both controls are blocking the players view on the map. You could put them on left and right side of the lower screen and make them a bit more transparent. I used a Samsung S22 with Android 16 and One UI-Version 8.0, Nimiq Pay App with Testnet
Missed the Community call
Due to the miscalculated time zone, I missed the first community call and I’m so sad about that. I’d like to know if there’s a recorded session of the call.
1 like • 15d
They recorded the session
1-10 of 14
Jens Bernhardt
3
38 points to level up
@jens-bernhardt-8215
Software Tester

Active 6h ago
Joined Jun 3, 2026
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