I saw a few people asking about what tools and resources we are using so i thought i would share a list of the one i have around in this post, since it's starting to get a little large, haha. Some tools are a little out of scope of what was asked, but hopefully it's alright to post here. Assets: - Itch: a lot of gamedev assets (art, audio, etc). - Sonniss: a HUGE pack of industry grade audio assets available for free (180Go+, more with a paid license). - OpenGameArt: full of resources for game development (check the license and attribution rules). - GameDev-Resources: a document for this purpose, full of useful resources (as always, check the licenses if you ship with a third party asset ^^) - InterfaceInGame: a big repository of video game UI, with screenshots, tags, etc (see also GameDatabase for a similar site) - Kenney: a big selection of well done and free assets (2d, 3d, pixel art, UI, etc). - Chevy Ray's pixel fonts: a pack of high quality pixel art fonts, available in a few formats. Tools: - Aseprite: art tool specialized in pixel art (animation, tilesets, etc). - Audacity: audio recording and editing tool. - SFXR: chiptune sound effects generator (there are a few other versions of this one, including a web one). - RemedyBG: lightning fast native debugger with a ton of cool features (windows only) - RadDebugger: native debugger, still in beta but already full of features (windows only, for now), developed by Ryan Fleury and the team at RAD. - Tracy: a great frame profiler, very small footprint and great featureset. - RenderDoc: a frame debugger (support OpenGL, Vulkan, DirectX, etc) - LDTK: a 2D level editor with a big feature set and a great user experience (i think of it like a modern Tiled), output format are well documented, easy to read and integrate into your games. - Blender: 3D modeling tools with a LOT of features (animations, lighting, rigging, etc, etc) - Sean Barrett's STB lib: single header library in C for a lot of common tasks we do in game programming. - Obsidian: browse and editor local markdown, comes with a lot of extensions for more formats like whiteboard, todo, boards, etc (unfortunately no native client) - SteamSpy: very useful stats coming from Steam, super useful for market study and checking out the competition. - PowerToys: additional tools that don't ship with Windows for some reason but should be there by default (color picker, command palette, image crop, ruler, shortcuts, inline calculator, etc) - GDC-transcript: if you ever need to find a GDC video, this project is useful to make a text search for a specific subject (especially since most GDC videos have terrible names) - Handmade Hero Guide: a cool tool to do text search on most episodes of Handmade Hero (and some other videos by Casey), very useful if you were looking for a specific subject but don't remember what episode it was in ;) - NoClip: this site is a great resource for level design and art inspiration. Select a game, level (or random) and enjoy moving around the world π