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Ooga Booga Game Devs

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Assets resources & gamedev tools
I saw a few people asking about what tools and resources we are using so i thought i would share a list of the one i have around in this post, since it's starting to get a little large, haha. Some tools are a little out of scope of what was asked, but hopefully it's alright to post here. Assets: - Itch: a lot of gamedev assets (art, audio, etc). - Sonniss: a HUGE pack of industry grade audio assets available for free (180Go+, more with a paid license). - OpenGameArt: full of resources for game development (check the license and attribution rules). - GameDev-Resources: a document for this purpose, full of useful resources (as always, check the licenses if you ship with a third party asset ^^) - InterfaceInGame: a big repository of video game UI, with screenshots, tags, etc (see also GameDatabase for a similar site) - Kenney: a big selection of well done and free assets (2d, 3d, pixel art, UI, etc). - Chevy Ray's pixel fonts: a pack of high quality pixel art fonts, available in a few formats. Tools: - Aseprite: art tool specialized in pixel art (animation, tilesets, etc). - Audacity: audio recording and editing tool. - SFXR: chiptune sound effects generator (there are a few other versions of this one, including a web one). - RemedyBG: lightning fast native debugger with a ton of cool features (windows only) - RadDebugger: native debugger, still in beta but already full of features (windows only, for now), developed by Ryan Fleury and the team at RAD. - Tracy: a great frame profiler, very small footprint and great featureset. - RenderDoc: a frame debugger (support OpenGL, Vulkan, DirectX, etc) - LDTK: a 2D level editor with a big feature set and a great user experience (i think of it like a modern Tiled), output format are well documented, easy to read and integrate into your games. - Blender: 3D modeling tools with a LOT of features (animations, lighting, rigging, etc, etc) - Sean Barrett's STB lib: single header library in C for a lot of common tasks we do in game programming. - Obsidian: browse and editor local markdown, comes with a lot of extensions for more formats like whiteboard, todo, boards, etc (unfortunately no native client) - SteamSpy: very useful stats coming from Steam, super useful for market study and checking out the competition. - PowerToys: additional tools that don't ship with Windows for some reason but should be there by default (color picker, command palette, image crop, ruler, shortcuts, inline calculator, etc) - GDC-transcript: if you ever need to find a GDC video, this project is useful to make a text search for a specific subject (especially since most GDC videos have terrible names) - Handmade Hero Guide: a cool tool to do text search on most episodes of Handmade Hero (and some other videos by Casey), very useful if you were looking for a specific subject but don't remember what episode it was in ;) - NoClip: this site is a great resource for level design and art inspiration. Select a game, level (or random) and enjoy moving around the world πŸ˜‰
3 likes β€’ Jul '24
I added both of your stuff to my list (for what I didn't already had). Here's a couple more: General - https://www.reddit.com/r/indiedev/wiki/list/ β‡’ meta list - https://opengameart.org/ β‡’ has bunch of assets and stuff - itch.io β‡’ has bunch of assets and stuff - GitHub - Kavex/GameDev-Resources: :game_die: A wonderful list of Game Development resources. => meta list Textures - polyhaven.com/textures - https://ambientcg.com/list - textures.com (high quality is not free) - itch.io / assets / textures Animation - https://www.mixamo.com/#/ 3D assets / Models - https://github.com/Miziziziz/Retro3DGraphicsCollection - itch.io / assets - https://polyhaven.com/models - https://sketchfab.com - https://www.cgtrader.com/ - https://www.models-resource.com/ - https://kenney.nl/ - https://quaternius.com/ (great packs for prototyping) 2D Assets (Sprites & Tilemaps) - https://kenney.nl/ - itch.io / assets UI & Icons - https://kenney.nl/ - itch.io / assets - https://game-icons.net/ Fonts - https://fonts.google.com/ - https://www.dafont.com/ Shaders - https://godotshaders.com/ - https://www.shadertoy.com/ - https://www.youtube.com/watch?v=gqe0InyIk4U&ab_channel=Lukky
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David Brodeur
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2points to level up
@david-brodeur-2916
Game dev at Aeon & Star Interactive

Active 14h ago
Joined Jul 9, 2024