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17 contributions to Ooga Booga Game Devs
Do you want to make devlogs for YouTube?
I wanna guage if me sharing tips around my process for making devlogs would be valuable to you guys. BTW, if you've already got a YT channel with some devlogs, comment it below so I can check it out!
Poll
40 members have voted
1 like • Nov '24
While i don't necessarily want to do devlogs for YouTube, i would still be very interested! Curious to see if those tips could translate to written devlogs (articles/blogs) since i've been meaning to give that a go 🤔
made a game in 1 week
This was done in Jai so we could move a bit quicker. But the fundamental ooga booga principles still apply. @Charlie Malmqvist and I are working on a full Steam release now for the next few weeks. I'll bring back the lessons learnt once I'm done, until then, I'm in grind mode 🫡
1 like • Oct '24
Nicely done team! ❤ If you participate to another jam like that, i would love to create something too with my team during the same period, could be a fun way to level up those"shipping" skill. Let me know when! 👀
Forest Podcast
who wants episode two?
1 like • Sep '24
Yes please!
Interview with the ANIMAL WELL developer
A lot of super interesting tidbits in this videos, and i thought i'd share this here since there are some discussions about making the game from scratch in C, memory management, actually shipping the game, and other things that i feel should be of interest to this community ;) (do let me know if it's a little too out of scope for this group)
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Crafting System (day9)
IT'S FINALLY HERE! lemme know what you think of the new summary style. commits: crafting UI init · bigrando420/game1@6bb2b75 crafting ui layout first pass · bigrando420/game1@abd8bcb crafting ingredient remove from inv · bigrando420/game1@579584d crafting system first pass · bigrando420/game1@d84473f missing ingredients QOL · bigrando420/game1@aadff11 crafting workbench separation · bigrando420/game1@1fa0580
10 likes • Aug '24
"You don't exactly want to sit down and watch me programming for 12 hours straight..." 🤔
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Colin Bellino
4
58points to level up
@colin-bellino-3025
I'm Colin (He/They), i'm a programmer and designer from France. I create games, do bad pixel art, stream the process on Twitch sometimes.

Active 139d ago
Joined Jul 9, 2024