Interview with the ANIMAL WELL developer
A lot of super interesting tidbits in this videos, and i thought i'd share this here since there are some discussions about making the game from scratch in C, memory management, actually shipping the game, and other things that i feel should be of interest to this community ;)
(do let me know if it's a little too out of scope for this group)
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Colin Bellino
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Interview with the ANIMAL WELL developer
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