Day 5 & 6 : More pixel art assets
Hi ! I added more assets to the game, I'm actually starting to be happy about how it looks, prior to this project I had like 0 xp in pixel art, and I think it is starting to look decent. I need to change the font of the damage though, it is too "complex" and need to be more readable. I also cleaned my code a bunch and fixed some real stupid bugs I introduced. Last time I thought I was going to do more UI stuff but I think I will wait a bit, to have the basics of the game and a cleaner code base before doing so, because I would like to have some sort of simple editor to modify at runtime the tiles, stats etc... and have them be saved in some json or xml. So I'll just do it all at once. π€¨ I would like to start to tackle sound soon, in Odin there is already a miniaudio binding, so I'll probably use this to start, or maybe Fmod to avoid having to learn another lib later and change some of my code. But audio is really intimidating, I have about 0 knowledge. Whereas in "visual art", I used to play around with Photoshop, Sony Vegas and After Effect. For the sfx there is a few good videos and tips here, so I'll be starting with those, but for the music idk. And it is such a big and important part of a game...