Activity
Mon
Wed
Fri
Sun
Feb
Mar
Apr
May
Jun
Jul
Aug
Sep
Oct
Nov
Dec
Jan
What is this?
Less
More

Memberships

Game Master's Laboratory

257 members • Free

AI Automation Society

236.2k members • Free

2 contributions to Game Master's Laboratory
What's the hardest part about getting players to stay in campaigns?
For GMs who regularly run games with people they didn’t already know. Bonus points if you’ve ever been paid for it. Hey everyone —I found this community after reading Proactive Roleplaying (which I love), and it got me thinking more deeply about why some tables hold together for months (or years) while others slowly fall apart. I’m especially curious about games with strangers or semi-strangers, where chemistry isn’t a given and commitment is harder to predict. Rather than asking for advice, I’m trying to understand patterns. So I’ll start with one question: When a campaign falls apart, what’s usually the first crack you notice? A few optional prompts if it helps you think it through (no need to answer all of them): - Is it something mechanical (scheduling, rules, pacing), or something social? - Does it usually show up early, or after a few sessions? - Did you see it coming, or did it blindside you? If you’re comfortable sharing, I’d also love context like: - Whether you run paid or unpaid games - Whether your players usually come from friends, marketplaces, Discord, etc. I’m mainly interested in how real tables behave — not how we wish they did. Thanks in advance. I’ll be reading and asking follow-ups if that’s okay.
2 likes • 5d
@Tristan Fishel Playing TTRPGs online is quite exhausting. I have personally been guilty of gaming while waiting for my turn. Would you say that you've only played TTRPGs with people you already enjoyed, or did you discover a good friend through a session with new people?
2 likes • 2d
@Eric Person Thanks for the insight, I have made this same grave sin as well. The game I wanted to run was not the game my players want to see, which destroyed the fun for the session. I feel like asking for feedback is such underrated tech however
Plug for Dungeon Master University
I hope that this kind of post is allowed. If not, please accept my apologies, I just wanted to post a plug for a great resource that I just came back from. https://dndinacastle.com/products/dmu This last weekend was the first "Dungeon Master University" run by the DND in a Castle company. It was held in Atlanta and lasted 2 days, and it was an incredible experience and opportunity to learn from many of the best in the business. I got to take a Worldbuilding class from Keith Baker (creator of Eberron) and Monte Cook (lead director for 3rd edition D&D and worldbuilder of many many D&D worlds). It was an incredibly educational opportunity, and a hell of a lot of fun. Other classes included Skill Building, Campaign Design and Career Building. There were great seminars on how to run puzzles in great ways from the lead puzzle designer for many major adventures, and how to run games for high level characters from B Dave Walters (who is all over the internet for being generally great as a DM and storyteller) and Live Streaming by Chris Perkins (lead designer for much of 5th edition D&D who now works for Critical Role/Darrington Press). There were "Game Labs" where you could run a game for others including a faculty member and get great in depth real time feedback and advice on how to improve as a DM. I got to play in a game set in Eberron with Keith Baker, and it was really fun. But I think the best part of it was just wandering around and meeting dozens of other cool people who all had the same passionate interest in DMing as I do. I'm usually a really introverted person, but this weekend I had no problem just sitting down for dinner with a group of random strangers and immediatley starting up a conversation in a great welcoming community. It's not cheap, but if you can swing it, I highly recommend it as a resource for becoming a better DM.
1 like • 6d
What was the most useful thing that you learned at this retreat? Would you say it made you a better DM? Are you somebody who does DMing as just a hobby, or do you get paid for it?
1-2 of 2
Alton Zhang
2
7points to level up
@alton-zhang-2124
Content Creator mixing DND and Engineering

Active 5h ago
Joined Jan 12, 2026
Powered by