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Creative 3D Community

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Make Professional 3D Work in Plasticity & Blender Available for Everyone.

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Educating creative people on how they can monetize their skills with YouTube and Online Courses to become entrepreneurs.

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823 contributions to Creative 3D Community
🔥 Plasticity | Car 3D Modeling Course
Exciting News! 🚀 Our Plasticity Car 3D Modeling course is now live! Master the art of complex car surface 3D modeling in Plasticity with incredible, easy-to-learn techniques and workflows. ✅Check out trailer here: https://youtu.be/S93q2lggoc0 🚀Check out product page for all details: https://nikitakapustin.com/plasticity-car-modeling/
0 likes • May 14
@Tobias Wretlind Ready to take the leap?💪
0 likes • 5d
@Martin Muñoz 🔥
REQUEST
Good day everyone, I love the courses so far and I have watched quite a few YouTube videos. Can I make a request for more courses dealing with 3d scans as reference material rather than images. I have a 3d scanner and would love to design car body kits but I'm finding it difficult to find detailed videos using this method. I have purchased these courses with the hopes of using the knowledge I gain to help me with my designs and fill the gaps with regards to 3d scans as references on my own. Would love any suggestions on YouTube tutorials that may help. I am currently working on reverse engineering a Toyota mr2 side skirt from a 3d scan and I'm having trouble with the air duct cutouts.
REQUEST
0 likes • 6d
You can type "plasticity 3d reverse engineering" on YouTube. There are quiet a few good videos covering that topic.
Iron man helmet
Modelled Iron man helmet this time. Done in plasticity and rendered in Blender. I did follow Christian's hour long tutorial on his YouTube channel and made a few adjustments along the way. Must say that the video is not for super beginners but helpful if you know your way around.
Iron man helmet
1 like • 9d
Super clean surfaces👍
Building brick walls
New to Plasticity, I design and 3 D print models and many of them have brickwork in them in my old cad program the more bricks you show the more memory is required, is there an easy way to do brickwork say like making a solid wall by just adding the mortar courses, or if you copy or dulicate bricks will they require a lot of memory.
0 likes • 11d
You could 2 things. 1. Create just a solid rectangle wall, and then create some curves with the pattern of a brick wall. Or import an SVG file of that pattern (then you will have directly the curves) and then you could imprint them and just extrude inwards a bit those thin pieces between the bricks. 2. You could create one brick as you need it, and then you can array them with instances. (new feature in PLasticity). That way it will use only very little amount of memory while oua re working on it. Later you have to "realize" thos einstances to make it real geometry 3.
Joining endpoints--I'm still not understanding this basic thing
I could really use some help. I'm still struggling through Nikita's industrial tool course. Each time I start over (I'm trying to be very precise), I have the same basic, recurring issue: joining endpoints. 1) How do I join these points for building lofting guides? 2) I've noticed that when I start a new curve at another curve's endpoint it will be green, but where I end the new curve at another endpoint it will be purple. 3) I thought Purple meant "Not Connected," yet when I attach purple endpoints using Control+Click I can use the Join command on the two curves and make one curve. So... what does Purple mean? What does green mean?
Joining endpoints--I'm still not understanding this basic thing
0 likes • 11d
@Adam England Unfortunately, the later versions flipped the colors of the dots when connected/unconnected. A bit confusing.
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Nikita Kapustin
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@nikita-kapustin-7013
Passionate about building, teaching and helping other people succeed.

Active 10h ago
Joined Feb 26, 2023
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