[Hiring] [Remote Work] [Engineering & Development] Engineer II - Social Experience
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ROLE OVERVIEW
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Role: Develop and enhance client-side social features within the Unity engine to improve group, event, and community experiences on a large-scale VR platform.
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APPLY
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COMPENSATION & WORK DETAILS
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Salary: Not disclosed
Pay Type: Salary
Salary Band:
Work Type: Full-Time
Location: [Worldwide]
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KEY TASKS
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Key Tasks: Unity client feature development, C# programming, UI/UX implementation for social systems, performance optimization, bug fixing, cross-functional collaboration, feature lifecycle ownership, code reviews
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QUALIFICATIONS
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Qualifications: 2–5+ years software development experience, proficiency in C# and Unity, client-side development experience, strong object-oriented programming knowledge, Git experience, strong remote collaboration skills
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TOOLS & CLIENT
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Tools: Unity, C#, Git, REST APIs, WebSockets
Client Type: VR social platform company
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ROLE TAGS
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Category: [Engineering & Development]
Sub-Category: [Unity Development] [Frontend Engineering] [Game Development] [Social Platform]
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Ivan Vazquez
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[Hiring] [Remote Work] [Engineering & Development] Engineer II - Social Experience
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