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(BICEP INJURY) THE THRiLL OF THE FIGHT 2
This game has dominated (so far) the way Boxing Underdog was supposed to. They made a lot of upgrades to make it feel more realistic. The blocking is much better too.
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(BICEP INJURY) THE THRiLL OF THE FIGHT 2
The best match of 2024
Room scale dominates stationary hands down. You don’t have to worry about staying in your circle. It’s more realistic…also less chance of muscle injury from over extending while trying to stay on in your circle. #TheThrilloftheFight #DRODIANS DRODIAN
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The best match of 2024
(THE BUTTERFLY EFFECT) TEXAS CHAINSAW MASSACRE
I know people are lonely and need others to talk to..but Again… a prime example of what I meant when I say “COMMUNICATION ALTERS THE BUTTERFLY EFFECT OF THE GAME.” A player said a victim was at GENERATOR so she goes to the Generator space which all the doors are locked…“LOCKED” typically that means no one is in that space…but she went looking and wasted time because of a teammates wrong call. The game works perfectly without the need for communication and mics. Honestly it would be better if there was no mic usage. There would be less angry players yelling at their teammates for not carrying the team..thus pushing them to the overpopulated victim team…racism and bigotry would not be a factor in the game. It’s really not fun playing on the same team and working with someone who out loud disrespects you or your race in a lobby, but doesn’t know that you are the race they disrespected. Most importantly it would force players to get better without a crutch. Playing the game off the audio cues, recognizing blood pools as a sign of victims in a particular space…double checking your traps without a teammate telling you to do your job…recognizing that all gates locked means no one has entered so it’s still secure and doesn’t require a family player to investigate…using FAMILY FOCUS to monitor teammates location to understand where you can be most effective , recognizing that when the lock feature is missing, it means the victims might have broken in and are hiding. both teams would have to coordinate by instinct and observation. That’s where the real skill presents itself. The most cocky players have the advantage of knowing what’s unlocked and where to go since most victims talk to each other step by step and create game plans to escape as fast as possible. Cool if it’s a prize money tournament…but it’s just against a shrinking community of family players who are casual if not new and still learning. A level zero will never be effective against a maxed out level veteran player with max perks. I’ve been playing since day one and I’m still learning. Specifically through videos like these. AND I STILL DON’T USE A MIC! I just know how to play and use FAMILY FOCUS. Can’t stop selfish children from disconnecting when they don’t get their way…it’s always best to play Johnny or leatherface if you think your team will disconnect because if you’re the last one, at least you are dangerous and strong enough to take victims out.
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(THE BUTTERFLY EFFECT) TEXAS CHAINSAW MASSACRE
(BABIES/NEWBIES) TEXAS CHAINSAW MASSACRE
They use this term to identify brand new players that still don’t fully understand how to play. The most important thing to do is to LOCK THE DOORS! Prime example…if you leave your house with the front door unlocked and come back to your front door wide opened you must assume someone could be in your house so you either investigate yourself, or call the cops. If you lock your front door and come home to the door knob broken and the door kicked in, you still investigate yourself or call the cops to be safe. Both result in wasting time investigating, but if a player keeps leaving doors unlocked and opened it forces players to waste time investigating and making sure victims have not breached the space vs using their needed energy elsewhere. Investigating locations where lock has been broken is a better use of energy because it’s highly likely a victim is hiding in that space, waiting for no one to look while they make an escape. It takes time to pick locks…don’t make it easier for victims LOCK THE DOORS. Unless everyone quits then you can unlock the exits to force the game to end and give players XP.
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(BABIES/NEWBIES) TEXAS CHAINSAW MASSACRE
(NO MIC) TEXAS CHAINSAW MASSACRE
Just me contributing and communicating without having to use a microphone to communicate. I’m doing something even better. I’m showing my teammates where the victims are. You can see that “Sissy” was able to understand my non-verbal cues and help chase as it’s easy to lose sight of victims..especially on night maps. MEMORIZING THE MAPS ARE EXTREMELY IMPORTANT. YOU CAN’T HELP IF YOU ARE NOT FAMILIAR WITH THE LAND. The more you play the better you understand the game, but you can’t ALWAYS win..sometimes you go against a more skilled victims who have the advantage of using a mouse vs a console controller.
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(NO MIC) TEXAS CHAINSAW MASSACRE
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Texas Chainsaw Massacre and VR Boxing workouts
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