You need a Clickable Prototype
One of the biggest mistakes I've seen developers make is not creating a clickable prototype for their clients.
You describe your idea to a developer, usually in the form of rough sketches and whiteboard diagrams.
Sometimes you may have the flow represented in something like powerpoint or excel - but much is left open to interpretation.
But then the developer immediately starts coding based on this, because they 'get' your idea.
Weeks go by...and you start getting anxious. You want to see an update, and the anticipation has turned this into a big reveal.
When the reveal comes...you're shocked.
You imagined your project completely differently - and now you're scared, because this just went from being exciting, to being a nightmare.
You're going to spend weeks going back and forth with revisions, having the developer change live code and details in every corner.
But it didn't have to be this way - if you had just received a clickable prototype.
Before we write a single line of code for any project, we create a complete, high-fidelity, clickable prototype of the application.
You will be able to use the software, as if it were real.
But it's not real.
It's a visual prototype.
When we make the first version of this prototype - we send it to you and get your feedback.
Change the colors? Easy fix.
The flow seems off? We'll switch it up.
We bring your vision to life through this process, and nail it down with a clickable prototype.
And now you can rest easy - because you know everyone's on the same page, and the final result has been completely confirmed.
And while we take it through the coding stage - you now have an asset you can share with people to create hype and a waiting list.
You can demo your software with your clickable prototype, through screenshots and videos of it.
You could even pay for the entire development before it's even coded, by pre-selling it to people for a discount.
So make sure you get a clickable prototype.
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Robert Boulos
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You need a Clickable Prototype
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