Practical Producing - Itaca
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Practical Producing - Itaca
Practical Production – Itaca is a case-study guide focused on the scenographic production of a western LARP inspired by the Odyssey. It explores what actually happens between design, limited budgets, complex logistics, on-site setup, and unforeseen problems. Not an ideal manual, but a concrete analysis of choices, mistakes, and solutions, meant as a practical reference for event and scenography production.
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ARCHITECTURE OF UNCONSCIOUS: Manipulating Senses
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ARCHITECTURE OF UNCONSCIOUS: Manipulating Senses
Building a world is about more than placing props; it’s about how we perceive reality and how to influence it. I created this guide to share a different approach to LARP design, focusing on the space where physical materials meet the player's instinct. We’ll explore how to move past logic to trigger visceral immersion using sensory priming, psychological architecture, and storytelling.
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Hiding the Modern with Less
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Hiding the Modern with Less
This course focuses on practical techniques to hide modern elements in live environments: lights, cables, materials, and unavoidable anachronisms. We’ll look at fast, low-effort solutions to change mood, color, and perception without rebuilding the set. The goal is not cinema realism, but control, using light, placement, and visual tricks to protect immersion with minimal time and budget.
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Prop Making – Fake Blood & Other Disgusting liquid
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Prop Making – Fake Blood & Other Disgusting liquid
A practical guide to liquid effects used in cinema and adapted for LARP. It explains why different fluids exist, how to choose, source, use, and clean them safely, and when making your own actually makes sense. From fake blood to vomit and other bodily messes, the focus is on function over recipes, avoiding ruined costumes, damaged locations, and unnecessary production problems — to satisfy vampires, posers, and everyone in between.
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Prop Making – This Is Not Wood
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Prop Making – This Is Not Wood
This course focuses on creating convincing wood textures through paint and finishing techniques on non-wood materials. We’ll work on polystyrene, XPS, foam, and other lightweight substrates, and cover the use of latex and latex skins for flexible surfaces. The approach is practical and repeatable, aimed at scenography, props, and LARP, with both budget-friendly and higher-end solutions designed to survive real use while maintaining visual credibility.
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