Scale any Brep to a numerical value on the Z axis.
Hello everyone! I would like to ask a question related with the last post on the daily challenges, scale a brep in a Z axis with the 'Scale NU' component. I am sharing a screenshot with the script I have already have. This existing script helps to scale an object with a factor like 0.5 which means half of the existing height of the brep. What I want to achieve more is: 1) To find the ''height'' or ''lenght in the Z axis'' data for the selected brep. (Let's say it has 200cm) 2) Then, change this data with another ''Number'' value.. (Let's say the new height will be 160cm but I will just write 160 and it will be done.) I am not looking for a one fixed script, but learning some new possible components suitable for this idea or having an idea that will lead to a solution. Thanks in advance!