So... aside from a narrative that is a more global story or flow we use with our users, a story line does tells a tale that leads the users into action. It's especially effective in younger audiences, however if you design a complex story that is clearly researched as favorable towards your audience, then you will have great success. Don't be afraid to use a story to drive the users into action, just, as we talked about in our Q&A this morning, avoid excessive "explicit" gamification that will take the user away from the goal. Remember the words of Andrea Kuszewski: "If you are not spending the majority of your time, 🔥at the beginning of your project🔥, identifying what motivates your audience, 🔥you are doing it wrong🔥".